From 7dbd21f32c633e6c0c7fe9c55accda3bfc9fc88c Mon Sep 17 00:00:00 2001 From: eug-vs Date: Thu, 31 Mar 2022 22:41:21 +0300 Subject: refactor: remove unused code --- src/board.c | 19 ++++--------------- src/board.h | 21 ++++++--------------- src/main.c | 5 ++--- 3 files changed, 12 insertions(+), 33 deletions(-) (limited to 'src') diff --git a/src/board.c b/src/board.c index fdafd2d..263e205 100644 --- a/src/board.c +++ b/src/board.c @@ -1,17 +1,6 @@ #include #include "board.h" -void print_board(BoardUnit* board) { - for (int row = 0; row < BOARD_ROW_UNITS; row++) { - for (int i = 0; i < BOARD_ROW_UNITS; i++) { - int index = BOARD_ROW_UNITS * row + i; - if (board[index].feature == EMPTY && is_center_index(index)) printf("*"); - else printf("%c", board[index].feature); - } - printf("\n"); - } -} - void initialize_board(BoardUnit* board) { for (int i = 0; i < BOARD_UNITS; i++) { board[i].feature = EMPTY; @@ -30,7 +19,7 @@ int is_allowed_placement(Tile tile, int index, BoardUnit* board) { int neighbor_count = 0; for (int i = 0; i < 4; i++) { - char neighbor = board[index + neighbor_increments[i]].feature; + char neighbor = board[index + NEIGHBOR_INCREMENTS[i]].feature; if (neighbor != EMPTY) { if (neighbor != tile.edges[i]) return 0; neighbor_count++; @@ -53,7 +42,7 @@ int place_tile(Tile tile, int index, BoardUnit* board, int force) { board[index].feature = tile.center; for (int i = 0; i < 4; i++) { - board[index + neighbor_increments[i]].feature = tile.edges[i]; + board[index + NEIGHBOR_INCREMENTS[i]].feature = tile.edges[i]; } return 1; @@ -62,7 +51,7 @@ int place_tile(Tile tile, int index, BoardUnit* board, int force) { void traverse_structure(int group, int index, BoardUnit* board) { board[index].structure_group = group; for (int i = 0; i < 4; i++) { - int new_unit = index + neighbor_increments[i]; + int new_unit = index + NEIGHBOR_INCREMENTS[i]; if (board[new_unit].feature == board[index].feature && board[new_unit].structure_group == 0) { traverse_structure(group, new_unit, board); } @@ -99,7 +88,7 @@ int evaluate_structure(int index, BoardUnit* board) { int index = translate_coordinate(i * BOARD_WIDTH + j); if (board[index].feature != EMPTY) { // Empty tiles doesn't count for (int k = 0; k < 4; k++) { - if (board[index + neighbor_increments[k]].structure_group == structure_group) { + if (board[index + NEIGHBOR_INCREMENTS[k]].structure_group == structure_group) { printf("Found at tile %i\n", i * BOARD_WIDTH + j); value++; break; diff --git a/src/board.h b/src/board.h index dc1995a..e0acd1f 100644 --- a/src/board.h +++ b/src/board.h @@ -3,15 +3,9 @@ #define BOARD_UNITS BOARD_ROW_UNITS * BOARD_ROW_UNITS -char EMPTY = ' '; - -int neighbor_increments[] = { - - BOARD_ROW_UNITS, - 1, - BOARD_ROW_UNITS, - - 1 -}; - +/* constants */ +const char EMPTY = ' '; +const int NEIGHBOR_INCREMENTS[] = { -BOARD_ROW_UNITS, 1, BOARD_ROW_UNITS, -1 }; /* structs */ typedef struct { @@ -28,14 +22,11 @@ typedef struct { /* board */ void initialize_board(BoardUnit* board); -void print_board(BoardUnit* board); -void write_board(BoardUnit* board, char* filename); -void read_board(BoardUnit* board, char* filename); - -/* moves */ -int is_allowed_placement(Tile tile, int index, BoardUnit* board); int translate_coordinate(int index); int is_center_index(int index); + +/* tiles */ +int is_allowed_placement(Tile tile, int index, BoardUnit* board); int place_tile(Tile tile, int index, BoardUnit* board, int force); /* structures */ diff --git a/src/main.c b/src/main.c index 46ab12f..680b9c3 100644 --- a/src/main.c +++ b/src/main.c @@ -20,7 +20,7 @@ void draw_structures(BoardUnit* board, WINDOW* win) { for (int i = 0; i < BOARD_ROW_UNITS; i++) { int index = BOARD_ROW_UNITS * row + i; if (board[index].feature == EMPTY && is_center_index(index)) waddch(win, '*'); - else waddch(win, board[index].structure_group == 0 ? ' ' : '0' + board[index].structure_group); + else waddch(win, board[index].structure_group == 0 ? EMPTY : '0' + board[index].structure_group); } } } @@ -64,7 +64,6 @@ int main() { /* main loop */ char position[3]; while (1) { - /* prepare */ refresh_structure_groups(board); wclear(input_win); @@ -86,7 +85,7 @@ int main() { box(input_box, 0, 0); mvwaddstr(input_box, 0, 0, "Enter position:"); wrefresh(input_box); - wgetstr(input_win, position); + wgetnstr(input_win, position, 3); int result = place_tile(tile, translate_coordinate(atoi(position)), board, 0); if (result) wprintw(messages_win, "Placed tile %s (%c) at position %i\n", tile.edges, tile.center, atoi(position)); -- cgit v1.2.3