#include #include "board.h" int main() { char board[BOARD_BYTES]; char structures[BOARD_BYTES]; initialize_board(board); place_tile("RFRCR", translate_coordinate(24), board, 1); write_board(board, "board.txt"); initialize_board(structures); create_structure_mask(board, structures); print_board(board); printf("\n\n"); print_board(structures); evaluate_structure(translate_coordinate(24), board, structures); return 0; }