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<title>carcassonne-engine-ts/src/Cell, branch master</title>
<subtitle>An engine for Carcassone board game writtern in Typescript

</subtitle>
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<entry>
<title>refactor: rename Cell -&gt; Tile, Item -&gt; Feature</title>
<updated>2022-03-12T12:10:54+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-12T12:10:54+00:00</published>
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</entry>
<entry>
<title>feat: add initial Board class</title>
<updated>2022-03-12T11:37:11+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-12T11:36:31+00:00</published>
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<entry>
<title>feat: implement getAttachments</title>
<updated>2022-03-11T14:47:17+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-11T14:47:17+00:00</published>
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<entry>
<title>chore: add tests for Cell</title>
<updated>2022-03-11T12:14:36+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-11T12:14:36+00:00</published>
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