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<title>carcassonne-engine-ts/src, branch master</title>
<subtitle>An engine for Carcassone board game writtern in Typescript

</subtitle>
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<entry>
<title>refactor!: change internal edge representation</title>
<updated>2022-03-14T17:52:08+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-14T17:52:08+00:00</published>
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<entry>
<title>refactor: separate calculateNewTilePosition method</title>
<updated>2022-03-13T12:42:26+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-13T12:42:26+00:00</published>
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<entry>
<title>refactor: separete getTileNeighbors method</title>
<updated>2022-03-13T12:38:45+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-13T12:38:45+00:00</published>
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</entry>
<entry>
<title>feat: implement correct getAttachments for board</title>
<updated>2022-03-13T11:48:30+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-13T11:48:30+00:00</published>
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<entry>
<title>feat: add test to manually verify attachments</title>
<updated>2022-03-13T11:05:22+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-13T11:05:22+00:00</published>
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</entry>
<entry>
<title>feat: only use clockwise turns for orientation</title>
<updated>2022-03-13T10:57:40+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-13T10:57:40+00:00</published>
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<entry>
<title>feat: improve Board.print()</title>
<updated>2022-03-12T23:04:28+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-12T23:04:28+00:00</published>
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<entry>
<title>feat: add position calculation on attach</title>
<updated>2022-03-12T22:26:21+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-12T22:26:21+00:00</published>
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<entry>
<title>feat: add position to constructor</title>
<updated>2022-03-12T13:05:44+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-12T13:05:44+00:00</published>
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<entry>
<title>refactor: rename Feature.Emtpy -&gt; Grass</title>
<updated>2022-03-12T12:47:58+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2022-03-12T12:47:58+00:00</published>
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