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-rw-r--r--src/Tile/Tile.ts62
1 files changed, 11 insertions, 51 deletions
diff --git a/src/Tile/Tile.ts b/src/Tile/Tile.ts
index 4eee263..4dd6ecb 100644
--- a/src/Tile/Tile.ts
+++ b/src/Tile/Tile.ts
@@ -1,8 +1,3 @@
-import _ from 'lodash';
-import Debug, { Debugger } from 'debug';
-
-const debug = Debug('cell');
-
export enum Direction {
North,
East,
@@ -11,66 +6,31 @@ export enum Direction {
}
export enum Feature {
- Empty = " ",
- Road = "R",
- Town = "T",
- River = "I",
- Church = "C",
-}
-
-export interface Attachment {
- attachTo: Tile;
- side: Direction;
- cell: Tile;
- rotation: number; // Clockwise rotation of a cell
+ Empty = ' ',
+ Road = 'R',
+ Town = 'T',
+ River = 'I',
+ Church = 'C',
}
+// Abstract Tile data
export default class Tile {
center: Feature;
- private sides: [Feature, Feature, Feature, Feature];
- neighbors: [Tile, Tile, Tile, Tile];
- private orientation: number // amount of 90-degree counter-clockwise rotations from original orientation
+ sides: [Feature, Feature, Feature, Feature];
shield?: boolean;
- debug: Debugger;
-
- public constructor(center: Feature, sides: [Feature, Feature, Feature, Feature], orientation = 0, shield = false) {
+ public constructor(center: Feature, sides: [Feature, Feature, Feature, Feature], shield = false) {
this.center = center;
this.sides = sides;
this.shield = shield;
- this.orientation = orientation;
- }
-
- print() {
- console.log( ` ${this.getSide(Direction.North)} \n${this.getSide(Direction.West)}${this.center}${this.getSide(Direction.East)}\n ${this.getSide(Direction.South)} `);
}
getSide(direction: Direction) {
- return this.sides[(((this.orientation + direction) % 4) + 4) % 4];
- }
-
- rotate(rotation = 1) {
- debug(`Rotating ${rotation} clockwise`)
- this.orientation = this.orientation - rotation;
+ return this.sides[((direction % 4) + 4) % 4];
}
- getAttachments(cell: Tile) {
- return _.flatten([0, 1, 2, 3].map(side => {
- const item = this.getSide(side);
- return [0, 1, 2, 3]
- .filter(rotation => cell.getSide(side - rotation + 2) === item)
- .map(rotation => ({
- cell,
- rotation,
- side,
- attachTo: this as Tile
- }))
- }));
- }
-
- attach(cell: Tile, side: Direction) {
- if (this.neighbors[side]) throw new Error('There is something already attached to this side!');
- this.neighbors[side] = cell;
+ print() {
+ console.log( ` ${this.getSide(Direction.North)} \n${this.getSide(Direction.West)}${this.center}${this.getSide(Direction.East)}\n ${this.getSide(Direction.South)} `);
}
}