From 78c966ef9c0a3451aecb4abcc48f9e0944757990 Mon Sep 17 00:00:00 2001 From: eug-vs Date: Mon, 14 Jun 2021 16:01:19 +0300 Subject: fix: generate moves for black correctly --- src/main.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) (limited to 'src/main.c') diff --git a/src/main.c b/src/main.c index 786c882..cbdd862 100644 --- a/src/main.c +++ b/src/main.c @@ -114,7 +114,7 @@ int generate_legal_moves(int origin, int* board) { int piece = board[origin]; int* move; - switch (piece) { + switch (piece & NO_COLOR) { case KNIGHT: move = knightMoves; break; @@ -131,21 +131,20 @@ int generate_legal_moves(int origin, int* board) { move = kingMoves; break; case PAWN: - move = pawnMoves; + if (piece & BLACK) move = blackPawnMoves; + else move = pawnMoves; break; default: + puts("No piece found!"); move = NULL; } while(*move) { - for (int square = origin; !(square & 0x88); square += *move) { - if (square != origin) { - if (board[square] != EMPTY) break; - board[square] = VISUAL; - if (piece == PAWN || piece == KNIGHT || piece == KING) break; - } + for (int square = origin + *move; !(square & 0x88); square += *move) { + if (board[square] != EMPTY) break; + board[square] = VISUAL; + if ((piece & NO_COLOR) == PAWN || piece == KNIGHT || piece == KING) break; } - move++; } } -- cgit v1.2.3