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-rw-r--r--src/grossmeister/mod.rs35
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+use crate::{board::Board, attacks::Attacks};
+use self::ttable::{TranspositionTable, TTABLE_SIZE};
+
+mod ttable;
+mod move_generation;
+mod evaluation;
+mod search;
+
+/// Grossmeister is a powerful entity that plays the game of Chess.
+/// This structure represents a player, it stores his knowledge
+/// and experience about the game.
+pub struct Grossmeister {
+ pub board: Board,
+
+ /// Array of pre-computed attack tables.
+ /// This structure allows Grossmeister to calculate attacks of the pieces
+ /// as fast as possible using his big brain.
+ attacks: Attacks,
+
+ /// Transposition table is a cache of all positions that Grossmeister
+ /// has seen and evaluated.
+ /// It's indexex by Zobrist hash of a position mod size
+ transposition_table: TranspositionTable,
+}
+
+
+impl Grossmeister {
+ pub fn new(board: Board) -> Self {
+ return Self {
+ board,
+ attacks: Attacks::new(),
+ transposition_table: vec![None; TTABLE_SIZE as usize],
+ }
+ }
+}