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chessnost
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shannon-type-b
Somewhat decent chess engine written in Rust
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*
feat: tune evaluation parameters
eug-vs
2023-08-23
-20
/
+13
*
fix: do not panic if search stopped to early
eug-vs
2023-08-23
-4
/
+5
*
feat: count passers in evaluation
eug-vs
2023-08-22
-96
/
+45
*
feat: count the number of pawn islands
eug-vs
2023-08-22
-0
/
+12
*
feat: add piece-square tables
eug-vs
2023-08-22
-26
/
+45
*
feat!: simplify eval function
eug-vs
2023-08-22
-62
/
+22
*
docs: add evaluation strategy to README
eug-vs
2023-08-22
-0
/
+41
*
feat: improve UCI position fen moves case
eug-vs
2023-08-22
-54
/
+50
*
fix: typing in benchmark
eug-vs
2023-08-22
-4
/
+4
*
feat: add tapered evaluation
eug-vs
2023-08-21
-40
/
+73
*
feat: add pondering
eug-vs
2023-08-21
-26
/
+58
*
feat: also check 3-fold repetition in quiesence
eug-vs
2023-08-19
-5
/
+10
*
fix: do not toggle castling rights when not needed
eug-vs
2023-08-19
-8
/
+21
*
feat: add basic draw evaluation
eug-vs
2023-08-16
-0
/
+32
*
feat: add bonus table for passers
eug-vs
2023-08-16
-1
/
+55
*
feat: implement bitboard setwise fills
eug-vs
2023-08-16
-0
/
+82
*
feat: move king to center in the endgame
eug-vs
2023-08-15
-1
/
+48
*
fix: resolve getting stuck before checkmate
eug-vs
2023-08-15
-0
/
+3
*
fix: do not override transposition table
eug-vs
2023-02-27
-7
/
+7
*
feat: add 3-fold repetition
eug-vs
2023-02-27
-7
/
+19
*
fix: correctly terminate search threads
eug-vs
2023-02-27
-23
/
+37
*
fix: correctly parse promotions
eug-vs
2023-02-27
-0
/
+11
*
feat: print mate in X information in UCI
eug-vs
2023-02-27
-3
/
+7
*
fix: print bestmove if mate found
eug-vs
2023-02-27
-2
/
+7
*
fix: add promotion to move notation
eug-vs
2023-02-27
-1
/
+13
*
fix: correct UCI clock bugs
eug-vs
2023-02-26
-3
/
+3
*
feat: add clock and time management to UCI
eug-vs
2023-02-26
-16
/
+81
*
fix: validate moves provided by UCI
eug-vs
2023-02-26
-7
/
+10
*
feat: provide sane default behavior to GO command
eug-vs
2023-02-26
-56
/
+45
*
feat: finish very basic UCI implementation
eug-vs
2023-02-26
-23
/
+38
*
feat: send infos from iterative deepening
eug-vs
2023-02-26
-22
/
+22
*
feat: implement notation Display for moves
eug-vs
2023-02-26
-2
/
+15
*
feat: add GUI->engine UCI commands
eug-vs
2023-02-26
-51
/
+102
*
fix: propagate t-table results after search
eug-vs
2023-02-24
-4
/
+10
*
feat: add initial multi-threaded UCI impl
eug-vs
2023-02-24
-113
/
+102
*
refactor: implement Player trait for Grossmeister
eug-vs
2023-02-23
-42
/
+55
*
refactor: return move generation to board module
eug-vs
2023-02-23
-95
/
+102
*
fix: correct tests
eug-vs
2023-02-23
-10
/
+11
*
refactor: apply clippy suggestions
eug-vs
2023-02-23
-133
/
+123
*
refactor: create grossmeister module
eug-vs
2023-02-23
-1220
/
+1304
*
refactor: split Board module into submodules
eug-vs
2023-02-21
-453
/
+423
*
refactor: use Zobirst methods in make_move
eug-vs
2023-02-21
-29
/
+26
*
refactor: separate zobrist module
eug-vs
2023-02-21
-43
/
+88
*
refactor: separate IO module
eug-vs
2023-02-21
-130
/
+190
*
refactor: rename board.pieces -> piece_sets
eug-vs
2023-02-21
-67
/
+67
*
refactor: generalize move generation
eug-vs
2023-02-21
-172
/
+155
*
refactor: use bitboard trait
eug-vs
2023-02-21
-172
/
+188
*
perf: check depth == 0 as early as possible
eug-vs
2023-02-21
-3
/
+3
*
feat: consider checks in quiscence
stable
eug-vs
2023-02-14
-12
/
+28
*
refactor: use functions for file and rank
eug-vs
2023-02-02
-20
/
+8
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