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chessnost
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shannon-type-b
Somewhat decent chess engine written in Rust
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*
feat: implement iterative deepening
eug-vs
2023-01-25
-15
/
+30
*
feat: enable quiscence in negamax
eug-vs
2023-01-25
-12
/
+22
*
feat: implement move ordering
eug-vs
2023-01-25
-0
/
+20
*
refactor: implement piece_by_square
eug-vs
2023-01-25
-68
/
+61
*
refactor: return recoverable errors from make_move
eug-vs
2023-01-25
-8
/
+21
*
feat: check PV move first but not discard others
eug-vs
2023-01-25
-10
/
+11
*
feat: only include PV nodes in transposition table
eug-vs
2023-01-25
-16
/
+0
*
feat: use constant RNG seed
eug-vs
2023-01-25
-2
/
+2
*
refactor: impl static_eval for PieceType
eug-vs
2023-01-25
-11
/
+14
*
feat: use transposition table in negamax
eug-vs
2023-01-25
-9
/
+80
*
feat: incrementally update zobrist hash
eug-vs
2023-01-25
-14
/
+46
*
feat: compute zobrist hash of the position
eug-vs
2023-01-25
-3
/
+46
*
feat: account for mobility in evaluation
eug-vs
2023-01-25
-4
/
+21
*
feat: implement separate mobility counter
eug-vs
2023-01-25
-1
/
+112
*
feat: implement quiscence
eug-vs
2023-01-25
-0
/
+36
*
feat: gather principal variation in negamax
eug-vs
2023-01-24
-11
/
+16
*
refactor: cleanup material advantage calculation
eug-vs
2023-01-24
-15
/
+38
*
refactor: abstract perft result into a structure
eug-vs
2023-01-24
-32
/
+39
*
refactor: separate engine into submodule
eug-vs
2023-01-24
-0
/
+852
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