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* perf: only generate moves needed for current stageeug-vs2023-08-31-0/+30
* refactor!: implement staged move generationeug-vs2023-08-31-4/+6
* perf: use iterator in bitboard serializationeug-vs2023-08-24-1/+0
* feat: improve UCI position fen moves caseeug-vs2023-08-22-7/+13
* fix: do not toggle castling rights when not neededeug-vs2023-08-19-8/+21
* feat: add 3-fold repetitioneug-vs2023-02-27-3/+10
* feat: add clock and time management to UCIeug-vs2023-02-26-2/+5
* refactor: implement Player trait for Grossmeistereug-vs2023-02-23-1/+1
* refactor: return move generation to board moduleeug-vs2023-02-23-0/+201
* refactor: apply clippy suggestionseug-vs2023-02-23-42/+44
* refactor: create grossmeister moduleeug-vs2023-02-23-1211/+53
* refactor: split Board module into submoduleseug-vs2023-02-21-449/+418
* refactor: use Zobirst methods in make_moveeug-vs2023-02-21-29/+26
* refactor: separate zobrist moduleeug-vs2023-02-21-43/+88
* refactor: separate IO moduleeug-vs2023-02-21-130/+189
* refactor: rename board.pieces -> piece_setseug-vs2023-02-21-67/+67
* refactor: generalize move generationeug-vs2023-02-21-172/+155
* refactor: use bitboard traiteug-vs2023-02-21-72/+73
* perf: check depth == 0 as early as possibleeug-vs2023-02-21-3/+3
* feat: consider checks in quiscencestableeug-vs2023-02-14-12/+28
* refactor: use functions for file and rankeug-vs2023-02-02-2/+3
* feat: remove logs when ponderingeug-vs2023-02-02-9/+19
* perf: improve is_square_attackedeug-vs2023-02-02-9/+9
* fix: do not overcount EP square in move generationeug-vs2023-02-01-25/+31
* feat: exclude pawncontrolled squares from mobilityeug-vs2023-02-01-2/+13
* fix: assign negative values for E2/E7 king squareseug-vs2023-02-01-1/+3
* fix: correct king bonus tableeug-vs2023-01-31-12/+31
* fix: correclty index piece-square tableseug-vs2023-01-31-2/+2
* feat: decrease aspiration windows back to 0.25eug-vs2023-01-31-1/+1
* feat: implement piece-square tables99-accuracyeug-vs2023-01-30-26/+85
* fix: do not account queen in mobility correcltyeug-vs2023-01-30-5/+6
* fix: allow a little gap when widening windowseug-vs2023-01-30-2/+2
* feat: slightly alter evaluation coefficientseug-vs2023-01-30-1/+4
* fix: do not allow castling after black king moveseug-vs2023-01-29-2/+20
* fix: remove search instabilityeug-vs2023-01-29-1/+1
* fix: cutoff even when hash move is not a PV nodeeug-vs2023-01-29-2/+13
* fix: correct zero-window size in PV-searcheug-vs2023-01-29-1/+2
* fix: correctly process cutoffs in i-deepeningeug-vs2023-01-29-8/+11
* feat: immediately return score of hash moveseug-vs2023-01-29-9/+25
* feat: put killers directly after winning captureseug-vs2023-01-29-19/+43
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| * fix: do not use killers outside of movelisteug-vs2023-01-29-29/+28
| * feat: implement killer heuristiceug-vs2023-01-29-3/+28
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| | * tmp: killer moveseug-vs2023-01-27-3/+30
* | | feat: enhance negamax with PV-searcheug-vs2023-01-29-1/+18
|/ /
* | feat: change default window size 0.25 -> 0.5eug-vs2023-01-29-3/+3
* | test: add weird bishop sacrifice test-caseeug-vs2023-01-29-1/+14
* | test: add weird knight sacrifice test-caseeug-vs2023-01-29-3/+16
* | feat: add "enter move" messageeug-vs2023-01-29-1/+3
* | feat: account for queen mobility but scaled downeug-vs2023-01-29-2/+4
* | fix: correclty count legal moveseug-vs2023-01-29-1/+3