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path: root/src/grossmeister/evaluation.rs
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* feat: improved scoring for (semi)dead positionseug-vs2023-09-03-32/+12
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* perf: use iterator in bitboard serializationeug-vs2023-08-24-4/+3
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* feat: tune evaluation parameterseug-vs2023-08-23-20/+13
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* feat: count passers in evaluationeug-vs2023-08-22-96/+45
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* feat: count the number of pawn islandseug-vs2023-08-22-0/+12
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* feat: add piece-square tableseug-vs2023-08-22-26/+45
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* feat!: simplify eval functioneug-vs2023-08-22-62/+22
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* feat: improve UCI position fen moves caseeug-vs2023-08-22-3/+2
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* feat: add tapered evaluationeug-vs2023-08-21-40/+73
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* feat: add basic draw evaluationeug-vs2023-08-16-0/+32
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* feat: add bonus table for passerseug-vs2023-08-16-1/+55
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* feat: move king to center in the endgameeug-vs2023-08-15-1/+48
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* refactor: implement Player trait for Grossmeistereug-vs2023-02-23-8/+8
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* fix: correct testseug-vs2023-02-23-3/+3
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* refactor: create grossmeister moduleeug-vs2023-02-23-0/+466