aboutsummaryrefslogtreecommitdiff
path: root/src/grossmeister
Commit message (Collapse)AuthorAgeLines
* feat: use plain negamax instead of MTD(f)eug-vs2023-09-04-3/+10
| | | | TODO: figure out MTD(f) with TTable
* feat: define strict ordering between ttable itemseug-vs2023-09-04-15/+60
|
* feat: use MTD(f) instead of aspiration windowseug-vs2023-09-04-29/+29
|
* refactor: reconstruct PV only after the searcheug-vs2023-09-04-66/+70
|
* feat: add grain of 1cp to the scoreeug-vs2023-09-04-22/+27
|
* refactor: more testable UCI parse_command()eug-vs2023-09-04-87/+98
|
* fix: never panic in search, return option insteadeug-vs2023-09-04-16/+16
| | | | Will Result type be better?
* feat: increase move_selectors array for moves >128eug-vs2023-09-03-1/+1
|
* feat: improved scoring for (semi)dead positionseug-vs2023-09-03-36/+28
|
* refactor: separate threefold_repetitionHEADmastereug-vs2023-09-03-5/+3
|
* fix: also break if we overjumped mating deptheug-vs2023-09-03-2/+2
|
* feat: better UCI mate displayeug-vs2023-09-03-37/+45
|
* feat: apply Mate Distance Pruningeug-vs2023-09-03-13/+50
|
* feat: correctly display mate distanceeug-vs2023-09-03-14/+51
|
* fix: consider promotion a tactical moveeug-vs2023-08-31-1/+1
|
* feat: do not score quiet moveseug-vs2023-08-31-1/+2
|
* perf: only generate moves needed for current stageeug-vs2023-08-31-28/+19
|
* perf: allocate killer moves on the stackeug-vs2023-08-31-2/+2
|
* refactor!: implement staged move generationeug-vs2023-08-31-89/+271
| | | | | | - Skip move generation on ttable hit - Perform selection sort *iteratively* when pulling items - Fix killers probed from incorrect ply (still not ideal)
* feat: display hashfull infoeug-vs2023-08-27-0/+1
|
* feat: always print upper/lower score in UCIeug-vs2023-08-27-6/+2
|
* fix: update TTable after ponderingeug-vs2023-08-27-1/+2
|
* perf: use iterator in bitboard serializationeug-vs2023-08-24-4/+3
|
* feat: tune evaluation parameterseug-vs2023-08-23-20/+13
|
* fix: do not panic if search stopped to earlyeug-vs2023-08-23-4/+5
|
* feat: count passers in evaluationeug-vs2023-08-22-96/+45
|
* feat: count the number of pawn islandseug-vs2023-08-22-0/+12
|
* feat: add piece-square tableseug-vs2023-08-22-26/+45
|
* feat!: simplify eval functioneug-vs2023-08-22-62/+22
|
* feat: improve UCI position fen moves caseeug-vs2023-08-22-47/+37
|
* fix: typing in benchmarkeug-vs2023-08-22-2/+2
|
* feat: add tapered evaluationeug-vs2023-08-21-40/+73
|
* feat: add ponderingeug-vs2023-08-21-26/+58
| | | | Also use SeqCst as the strongest ordering to avoid data races
* feat: also check 3-fold repetition in quiesenceeug-vs2023-08-19-5/+10
|
* feat: add basic draw evaluationeug-vs2023-08-16-0/+32
|
* feat: add bonus table for passerseug-vs2023-08-16-1/+55
|
* feat: move king to center in the endgameeug-vs2023-08-15-1/+48
|
* fix: resolve getting stuck before checkmateeug-vs2023-08-15-0/+3
|
* fix: do not override transposition tableeug-vs2023-02-27-7/+7
|
* feat: add 3-fold repetitioneug-vs2023-02-27-4/+9
|
* fix: correctly terminate search threadseug-vs2023-02-27-23/+37
|
* feat: print mate in X information in UCIeug-vs2023-02-27-3/+7
|
* fix: print bestmove if mate foundeug-vs2023-02-27-2/+7
|
* fix: correct UCI clock bugseug-vs2023-02-26-3/+3
|
* feat: add clock and time management to UCIeug-vs2023-02-26-14/+53
|
* fix: validate moves provided by UCIeug-vs2023-02-26-7/+10
|
* feat: provide sane default behavior to GO commandeug-vs2023-02-26-56/+45
|
* feat: finish very basic UCI implementationeug-vs2023-02-26-15/+38
|
* feat: send infos from iterative deepeningeug-vs2023-02-26-22/+22
|
* feat: add GUI->engine UCI commandseug-vs2023-02-26-51/+102
|