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* feat: prioritize winning captures in move orderingeug-vs2023-01-26-3/+4
* feat: include All-nodes in transposition tableeug-vs2023-01-26-0/+8
* fix: do not allow castling under checkeug-vs2023-01-26-0/+2
* fix: include king attacks in is_square_attackedeug-vs2023-01-26-1/+5
* feat: use moves at cut-nodes as hash moves tooeug-vs2023-01-25-2/+10
* fix!: correct hash increment in make_moveeug-vs2023-01-25-9/+13
* feat: add aspiration windows to iterative_deepningeug-vs2023-01-25-4/+22
* feat!: check if transposition hash truly matcheseug-vs2023-01-25-9/+10
* Revert "refactor: return recoverable errors from make_move"eug-vs2023-01-25-22/+8
* feat: implement iterative deepeningeug-vs2023-01-25-15/+30
* feat: enable quiscence in negamaxeug-vs2023-01-25-12/+22
* feat: implement move orderingeug-vs2023-01-25-0/+20
* refactor: implement piece_by_squareeug-vs2023-01-25-68/+61
* refactor: return recoverable errors from make_moveeug-vs2023-01-25-8/+21
* feat: check PV move first but not discard otherseug-vs2023-01-25-10/+11
* feat: only include PV nodes in transposition tableeug-vs2023-01-25-16/+0
* feat: use constant RNG seedeug-vs2023-01-25-2/+2
* refactor: impl static_eval for PieceTypeeug-vs2023-01-25-11/+14
* feat: use transposition table in negamaxeug-vs2023-01-25-10/+81
* feat: incrementally update zobrist hasheug-vs2023-01-25-14/+46
* feat: compute zobrist hash of the positioneug-vs2023-01-25-3/+46
* feat: account for mobility in evaluationeug-vs2023-01-25-4/+21
* feat: implement separate mobility countereug-vs2023-01-25-1/+112
* feat: implement quiscenceeug-vs2023-01-25-0/+36
* feat: gather principal variation in negamaxeug-vs2023-01-24-11/+16
* refactor: cleanup material advantage calculationeug-vs2023-01-24-15/+38
* refactor: abstract perft result into a structureeug-vs2023-01-24-32/+39
* refactor: separate engine into submoduleeug-vs2023-01-24-140/+153
* bench: setup perft benchmarkingeug-vs2023-01-24-7/+6
* feat: add basic negamax implementationeug-vs2023-01-23-1/+60
* refactor: use better namingseug-vs2023-01-23-21/+21
* feat: implement castling rightseug-vs2023-01-23-6/+44
* feat: implement castlingeug-vs2023-01-23-41/+158
* test: add position perfteug-vs2023-01-23-0/+9
* test: correctly count special moves in perfteug-vs2023-01-23-13/+17
* refactor: add Board::neweug-vs2023-01-23-11/+10
* test: count en passant moves in perfteug-vs2023-01-23-11/+21
* feat: basic En Passant implementationeug-vs2023-01-23-7/+71
* fix: correct RANK_7 constanteug-vs2023-01-23-3/+3
* refactor: store kind in a move structeug-vs2023-01-23-20/+63
* test: count checks in perfteug-vs2023-01-23-12/+18
* test: increase perft depth up to 3eug-vs2023-01-23-12/+19
* fix: do not push pawns into other pieceseug-vs2023-01-23-2/+2
* feat: implement is_king_in_checkeug-vs2023-01-23-4/+24
* feat: implement is_square_attackedeug-vs2023-01-23-6/+52
* test: implement perfteug-vs2023-01-23-0/+48
* refactor: separately store pawn double pusheseug-vs2023-01-23-16/+33
* fix: consider blocking pieces when double pushingeug-vs2023-01-23-1/+7
* refactor: update occupancy in an optimal wayeug-vs2023-01-23-11/+24
* feat: implement unmake_moveeug-vs2023-01-23-10/+55