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* fix: correct castle validationseug-vs2023-01-26-12/+19
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* fix: correctly check empty castle lineeug-vs2023-01-26-2/+2
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* feat: add main loopeug-vs2023-01-26-1/+17
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* feat: correctly evaluate pawns at higher rankseug-vs2023-01-26-2/+24
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* feat: implement promotionseug-vs2023-01-26-25/+72
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* fix: do not write result after window cutoffeug-vs2023-01-26-8/+9
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* feat: prioritize winning captures in move orderingeug-vs2023-01-26-3/+4
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* feat: include All-nodes in transposition tableeug-vs2023-01-26-0/+8
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* fix: do not allow castling under checkeug-vs2023-01-26-0/+2
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* fix: include king attacks in is_square_attackedeug-vs2023-01-26-1/+5
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* feat: use moves at cut-nodes as hash moves tooeug-vs2023-01-25-2/+10
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* fix!: correct hash increment in make_moveeug-vs2023-01-25-9/+13
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* feat: add aspiration windows to iterative_deepningeug-vs2023-01-25-4/+22
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* feat!: check if transposition hash truly matcheseug-vs2023-01-25-9/+10
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* Revert "refactor: return recoverable errors from make_move"eug-vs2023-01-25-22/+8
| | | | This reverts commit 8dc121b0e08cd25fab3eacde9318d7adaac1f2a4.
* feat: implement iterative deepeningeug-vs2023-01-25-15/+30
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* feat: enable quiscence in negamaxeug-vs2023-01-25-12/+22
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* feat: implement move orderingeug-vs2023-01-25-0/+20
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* refactor: implement piece_by_squareeug-vs2023-01-25-68/+61
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* refactor: return recoverable errors from make_moveeug-vs2023-01-25-8/+21
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* feat: check PV move first but not discard otherseug-vs2023-01-25-10/+11
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* feat: only include PV nodes in transposition tableeug-vs2023-01-25-16/+0
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* feat: use constant RNG seedeug-vs2023-01-25-2/+2
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* refactor: impl static_eval for PieceTypeeug-vs2023-01-25-11/+14
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* feat: use transposition table in negamaxeug-vs2023-01-25-10/+81
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* feat: incrementally update zobrist hasheug-vs2023-01-25-14/+46
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* feat: compute zobrist hash of the positioneug-vs2023-01-25-3/+46
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* feat: account for mobility in evaluationeug-vs2023-01-25-4/+21
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* feat: implement separate mobility countereug-vs2023-01-25-1/+112
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* feat: implement quiscenceeug-vs2023-01-25-0/+36
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* feat: gather principal variation in negamaxeug-vs2023-01-24-11/+16
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* refactor: cleanup material advantage calculationeug-vs2023-01-24-15/+38
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* refactor: abstract perft result into a structureeug-vs2023-01-24-32/+39
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* refactor: separate engine into submoduleeug-vs2023-01-24-140/+153
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* bench: setup perft benchmarkingeug-vs2023-01-24-7/+6
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* feat: add basic negamax implementationeug-vs2023-01-23-1/+60
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* refactor: use better namingseug-vs2023-01-23-21/+21
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* feat: implement castling rightseug-vs2023-01-23-6/+44
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* feat: implement castlingeug-vs2023-01-23-41/+158
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* test: add position perfteug-vs2023-01-23-0/+9
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* test: correctly count special moves in perfteug-vs2023-01-23-13/+17
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* refactor: add Board::neweug-vs2023-01-23-11/+10
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* test: count en passant moves in perfteug-vs2023-01-23-11/+21
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* feat: basic En Passant implementationeug-vs2023-01-23-7/+71
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* fix: correct RANK_7 constanteug-vs2023-01-23-3/+3
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* refactor: store kind in a move structeug-vs2023-01-23-20/+63
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* test: count checks in perfteug-vs2023-01-23-12/+18
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* test: increase perft depth up to 3eug-vs2023-01-23-12/+19
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* fix: do not push pawns into other pieceseug-vs2023-01-23-2/+2
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* feat: implement is_king_in_checkeug-vs2023-01-23-4/+24
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