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* fix: correctly parse promotionseug-vs2023-02-27-0/+11
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* feat: print mate in X information in UCIeug-vs2023-02-27-3/+7
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* fix: print bestmove if mate foundeug-vs2023-02-27-2/+7
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* fix: add promotion to move notationeug-vs2023-02-27-1/+13
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* fix: correct UCI clock bugseug-vs2023-02-26-3/+3
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* feat: add clock and time management to UCIeug-vs2023-02-26-16/+81
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* fix: validate moves provided by UCIeug-vs2023-02-26-7/+10
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* feat: provide sane default behavior to GO commandeug-vs2023-02-26-56/+45
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* feat: finish very basic UCI implementationeug-vs2023-02-26-23/+38
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* feat: send infos from iterative deepeningeug-vs2023-02-26-22/+22
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* feat: implement notation Display for moveseug-vs2023-02-26-2/+15
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* feat: add GUI->engine UCI commandseug-vs2023-02-26-51/+102
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* fix: propagate t-table results after searcheug-vs2023-02-24-4/+10
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* feat: add initial multi-threaded UCI impleug-vs2023-02-24-113/+102
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* refactor: implement Player trait for Grossmeistereug-vs2023-02-23-42/+55
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* refactor: return move generation to board moduleeug-vs2023-02-23-95/+102
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* fix: correct testseug-vs2023-02-23-10/+11
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* refactor: apply clippy suggestionseug-vs2023-02-23-133/+123
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* refactor: create grossmeister moduleeug-vs2023-02-23-1209/+1291
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* refactor: split Board module into submoduleseug-vs2023-02-21-453/+423
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* refactor: use Zobirst methods in make_moveeug-vs2023-02-21-29/+26
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* refactor: separate zobrist moduleeug-vs2023-02-21-43/+88
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* refactor: separate IO moduleeug-vs2023-02-21-130/+190
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* refactor: rename board.pieces -> piece_setseug-vs2023-02-21-67/+67
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* refactor: generalize move generationeug-vs2023-02-21-172/+155
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* refactor: use bitboard traiteug-vs2023-02-21-172/+188
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* perf: check depth == 0 as early as possibleeug-vs2023-02-21-3/+3
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* feat: consider checks in quiscencestableeug-vs2023-02-14-12/+28
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* refactor: use functions for file and rankeug-vs2023-02-02-20/+8
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* feat: remove logs when ponderingeug-vs2023-02-02-17/+25
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* perf: use De Bruijn algorithm for bitscanningeug-vs2023-02-02-15/+35
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* perf: faster implementation of pop_counteug-vs2023-02-02-4/+6
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* perf: improve is_square_attackedeug-vs2023-02-02-9/+9
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* fix: do not overcount EP square in move generationeug-vs2023-02-01-25/+31
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* feat: exclude pawncontrolled squares from mobilityeug-vs2023-02-01-2/+13
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* fix: assign negative values for E2/E7 king squareseug-vs2023-02-01-1/+3
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* fix: correct king bonus tableeug-vs2023-01-31-12/+31
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* fix: correclty index piece-square tableseug-vs2023-01-31-2/+2
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* feat: decrease aspiration windows back to 0.25eug-vs2023-01-31-1/+1
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* feat: return ponderingeug-vs2023-01-31-1/+12
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* feat: parse fen from commandlineeug-vs2023-01-31-5/+7
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* feat: read command line argseug-vs2023-01-31-37/+66
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* feat: implement piece-square tables99-accuracyeug-vs2023-01-30-26/+93
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* fix: do not account queen in mobility correcltyeug-vs2023-01-30-5/+6
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* fix: allow a little gap when widening windowseug-vs2023-01-30-2/+2
| | | | This prevents infinite loop when exact score = alpha or beta
* feat: slightly alter evaluation coefficientseug-vs2023-01-30-1/+4
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* fix: do not allow castling after black king moveseug-vs2023-01-29-2/+20
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* fix: remove search instabilityeug-vs2023-01-29-1/+1
| | | | Strictly check depth when comparing transposition table entry
* fix: cutoff even when hash move is not a PV nodeeug-vs2023-01-29-2/+13
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* fix: correct zero-window size in PV-searcheug-vs2023-01-29-1/+2
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