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|
use std::f32::INFINITY;
use crate::{moves::{Move, MoveKind}, board::io::IO};
use super::{Grossmeister, ttable::{NodeType, TTABLE_SIZE, TranspositionTableItem}, evaluation::Score};
const SCORE_MATE: Score = 20_000.0;
#[derive(Debug, Default, PartialEq)]
pub struct PerftResult {
leaf_nodes: u64,
captures: u64,
en_passants: u64,
castles: u64,
checks: u64,
}
impl Grossmeister {
// Mate distance pruning
// If a non-zero value (mating score) is returned, branch could be safely pruned
pub fn MDP(alpha: &mut Score, beta: &mut Score, root_distance: u8) -> Score {
{ // Update bound in case we are winning
let mating_score = SCORE_MATE - root_distance as Score;
if mating_score < *beta {
*beta = mating_score;
if *alpha >= mating_score {
return mating_score
}
}
}
{ // Update bound in case we are losing
let mating_score = -SCORE_MATE + root_distance as Score;
if mating_score > *alpha {
*alpha = mating_score;
if *beta <= mating_score {
return mating_score
}
}
}
0.0
}
pub fn negamax_search(&mut self, mut alpha: Score, mut beta: Score, depth_left: u8, root_distance: u8) -> Score {
let color = self.board.color();
if self.board.threefold_repetition() {
return 0.0
}
if let Some(transposition) = self.transposition() {
if transposition.depth == depth_left {
match transposition.node_type {
NodeType::PV => { // PV-nodes have exact score
return transposition.score
}
NodeType::Cut => {
if transposition.score >= beta {
return beta
}
}
NodeType::All => {
if transposition.score <= alpha {
return alpha
}
}
}
}
}
// Mate distance pruning
let mating_score = Grossmeister::MDP(&mut alpha, &mut beta, root_distance);
if mating_score != 0.0 {
return mating_score
}
if depth_left == 0 {
return self.quiscence(alpha, beta, root_distance)
}
let mut should_pv_search = true;
let mut legal_move_found = false;
self.cleanup_selector();
while let Some(mov) = self.next_move() {
let ep_target_before = self.board.ep_target;
let castling_rights_before = self.board.castling_rights;
let hash_before = self.board.hash;
let captured_piece = self.board.make_move(mov);
if !self.board.is_king_in_check(color) {
legal_move_found = true;
let mut score = if should_pv_search {
// Assume PV-node is high in the list (if move ordering is good)
self.negamax_search(-beta, -alpha, depth_left - 1, root_distance + 1)
} else {
// After we have PV-node (that raised alpha) all other nodes will be searched
// with zero-window first to confirm this assumption
// TODO: changing 0.001 -> 0.0001 leads to a weird bug
let score = self.negamax_search(-(alpha + 0.001), -alpha, depth_left - 1, root_distance + 1);
// In case some of the other nodes raises alpha, then it's true PV node now,
// let's research with full window to find its exact value
if -score > alpha {
self.negamax_search(-beta, -alpha, depth_left - 1, root_distance + 1)
} else {
score
}
};
score *= -1.;
self.board.unmake_move(mov, captured_piece, ep_target_before, castling_rights_before, hash_before);
if score >= beta {
self.transposition_table[(self.board.hash % TTABLE_SIZE) as usize] = Some(TranspositionTableItem {
hash: self.board.hash,
mov,
depth: depth_left, // TODO: should be actual depth searched
node_type: NodeType::Cut,
score,
});
if mov.kind == MoveKind::Quiet {
self.register_killer(mov);
}
return beta
}
if score > alpha {
alpha = score;
should_pv_search = false; // Once we have PV-node we can start zero-window searching
self.transposition_table[(self.board.hash % TTABLE_SIZE) as usize] = Some(TranspositionTableItem {
hash: self.board.hash,
mov,
depth: depth_left, // TODO: should be actual depth searched
node_type: NodeType::PV,
score,
});
} else if self.transposition().is_none() {
self.transposition_table[(self.board.hash % TTABLE_SIZE) as usize] = Some(TranspositionTableItem {
hash: self.board.hash,
mov,
depth: depth_left, // TODO: should be actual depth searched
node_type: NodeType::All,
score,
});
}
} else {
self.board.unmake_move(mov, captured_piece, ep_target_before, castling_rights_before, hash_before);
}
// Could not finish in time, return what we have so far
if self.should_halt.load(std::sync::atomic::Ordering::SeqCst) {
break;
}
}
if !legal_move_found {
if self.board.is_king_in_check(color) {
return -SCORE_MATE + root_distance as Score
} else {
return 0.0
}
}
alpha
}
pub fn quiscence(&mut self, mut alpha: Score, mut beta: Score, root_distance: u8) -> Score {
let color = self.board.color();
if self.board.threefold_repetition() {
return 0.0
}
// Mate distance pruning
let mating_score = Grossmeister::MDP(&mut alpha, &mut beta, root_distance);
if mating_score != 0.0 {
return mating_score
}
let mut tactical_only = false;
if !self.board.is_king_in_check(color) {
// If we are not in check, we can evaluate stand pat
let stand_pat = self.evaluate();
if stand_pat >= beta {
return beta;
}
if alpha < stand_pat {
alpha = stand_pat;
}
// If we are not in check, we can only search tactical moves
tactical_only = true;
}
let mut legal_move_found = false;
self.cleanup_selector();
while let Some(mov) = if tactical_only { self.next_tactical() } else { self.next_move() } {
let ep_target_before = self.board.ep_target;
let castling_rights_before = self.board.castling_rights;
let hash_before = self.board.hash;
let captured_piece = self.board.make_move(mov);
if !self.board.is_king_in_check(color) {
legal_move_found = true;
let evaluation = -self.quiscence(-beta, -alpha, root_distance + 1);
self.board.unmake_move(mov, captured_piece, ep_target_before, castling_rights_before, hash_before);
if evaluation >= beta {
return beta; // Fail-hard beta-cutoff
}
if evaluation > alpha {
alpha = evaluation;
}
} else {
self.board.unmake_move(mov, captured_piece, ep_target_before, castling_rights_before, hash_before);
}
}
if !legal_move_found && self.board.is_king_in_check(color) {
return -SCORE_MATE + root_distance as Score
}
alpha
}
fn reconstruct_pv(&mut self, depth: u8) -> Vec<Move> {
let mut pv = Vec::with_capacity(depth as usize);
if let Some(transposition) = self.transposition() {
let mov = transposition.mov;
let ep_target_before = self.board.ep_target;
let castling_rights_before = self.board.castling_rights;
let hash_before = self.board.hash;
let captured = self.board.make_move(mov);
let mut subtree_pv = self.reconstruct_pv(depth - 1);
self.board.unmake_move(mov, captured, ep_target_before, castling_rights_before, hash_before);
pv.push(mov);
pv.append(&mut subtree_pv);
}
debug_assert!(pv.len() == depth as usize);
pv
}
/// Memory-enhanced Test Driver
/// Given a guess score (from previous iteration), use it for series of small-window searches
fn mtdf(&mut self, score_guess: Score, depth: u8) -> Score {
let window_size = 1.00;
let mut score = score_guess;
let mut lowerbound = -INFINITY;
let mut upperbound = INFINITY;
while lowerbound < upperbound {
let beta = score + if score == lowerbound {
window_size
} else {
0.0
};
score = self.negamax_search(beta - window_size, beta, depth, 0);
if score < beta {
upperbound = score
} else {
lowerbound = score
}
}
score
}
pub fn iterative_deepening(&mut self, max_depth: u8) -> (Score, Vec<Move>) {
let mut best_score = 0.0;
let mut pv = Vec::new();
let mut depth = 0;
while depth <= max_depth {
let score = self.mtdf(best_score, depth);
if self.should_halt.load(std::sync::atomic::Ordering::SeqCst) {
println!("info string halting search");
break;
}
best_score = score;
pv = self.reconstruct_pv(depth);
// Print UCI info
print!("info depth {} score ", depth);
if score.abs() >= SCORE_MATE - 128f32 { // TODO: VALUE_WIN - MAX_PLY
let mate_distance = (SCORE_MATE - score.abs()) * if score > 0.0 {
1.
} else {
-1. // -N means we are mated in N plies
};
print!("mate {:.0} ", (mate_distance / 2.0).ceil());
} else {
print!("cp {:.0} ", score * 100.0)
}
print!("pv ");
for mov in &pv {
print!("{} ", mov);
}
println!();
depth += 1;
// If our score is mate in N, we break at depth N
if depth as Score >= SCORE_MATE - score.abs() {
break;
}
}
println!("info hashfull {}", 1000 * self.transposition_table.iter().filter(|item| item.is_some()).count() / self.transposition_table.len());
if !pv.is_empty() {
print!("bestmove {}", pv[0]);
}
if pv.len() > 1 {
print!(" ponder {}", pv[1])
}
println!();
(best_score, pv)
}
pub fn perft(&mut self, depth: u8, print: bool) -> PerftResult {
let mut result = PerftResult::default();
if depth == 0 {
result.leaf_nodes = 1;
return result;
}
let color = self.board.color();
if print {
// println!("Running perft for depth {}. Color to move is {:?}\n{} moves available", depth, color, moves.len());
// println!("{} moves available", moves.len());
}
self.cleanup_selector();
while let Some(mov) = self.next_move() {
let ep_target_before = self.board.ep_target;
let castling_rights_before = self.board.castling_rights;
let hash_before = self.board.hash;
let captured_piece = self.board.make_move(mov);
// King can not be in check after our own move
if !self.board.is_king_in_check(color) {
if depth == 1 {
match mov.kind {
MoveKind::Capture => {
result.captures += 1;
}
MoveKind::EnPassant => {
result.en_passants += 1;
result.captures += 1;
}
MoveKind::Castle => {
result.castles += 1;
}
_ => {}
}
if self.board.is_king_in_check(color.flip()) {
result.checks += 1;
}
}
if print {
println!("{:?}", mov);
self.board.print();
}
let subtree_result = self.perft(depth - 1, print);
result.leaf_nodes += subtree_result.leaf_nodes;
result.captures += subtree_result.captures;
result.checks += subtree_result.checks;
result.castles += subtree_result.castles;
result.en_passants += subtree_result.en_passants;
}
self.board.unmake_move(mov, captured_piece, ep_target_before, castling_rights_before, hash_before);
}
if print {
println!("Found {} leaf nodes in this subtree (depth {})", result.leaf_nodes, depth);
}
result
}
}
#[cfg(test)]
mod tests {
use crate::{board::{Board, io::IO}, square::Square, moves::{Move, MoveKind}, grossmeister::{Grossmeister, search::PerftResult}};
use super::SCORE_MATE;
#[test]
fn perft() {
let board = Board::new();
let mut gm = Grossmeister::new(board);
assert_eq!(gm.perft(0, false), PerftResult { leaf_nodes: 1, captures: 0, en_passants: 0, castles: 0 , checks: 0 });
assert_eq!(gm.perft(1, false), PerftResult { leaf_nodes: 20, captures: 0, en_passants: 0, castles: 0 , checks: 0 });
assert_eq!(gm.perft(2, false), PerftResult { leaf_nodes: 400, captures: 0, en_passants: 0, castles: 0 , checks: 0 });
assert_eq!(gm.perft(3, false), PerftResult { leaf_nodes: 8902, captures: 34, en_passants: 0, castles: 0 , checks: 12 });
assert_eq!(gm.perft(4, false), PerftResult { leaf_nodes: 197281, captures: 1576, en_passants: 0, castles: 0 , checks: 469 });
// assert_eq!(board.perft(5, false), PerftResult { leaf_nodes: 4865609, captures: 82719, en_passants: 258, castles: 0, checks: 27351 });
}
#[test]
fn position_perft() {
let fen = String::from("r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - ");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
assert_eq!(gm.perft(0, false), PerftResult { leaf_nodes: 1, captures: 0, en_passants: 0, castles: 0 , checks: 0 });
assert_eq!(gm.perft(1, false), PerftResult { leaf_nodes: 48, captures: 8, en_passants: 0, castles: 2 , checks: 0 });
assert_eq!(gm.perft(2, false), PerftResult { leaf_nodes: 2039, captures: 351, en_passants: 1, castles: 91 , checks: 3 });
assert_eq!(gm.perft(3, false), PerftResult { leaf_nodes: 97862, captures: 17102, en_passants: 45, castles: 3162, checks: 993 });
// assert_eq!(board.perft(4, false), PerftResult { leaf_nodes: 4085603, captures: 757163, en_passants: 1929, castles: 128013, checks: 25523 });
}
#[test]
fn endgame_perft() {
let fen = String::from("8/2p5/3p4/KP5r/1R3p1k/8/4P1P1/8 w - - ");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
assert_eq!(gm.perft(1, false), PerftResult { leaf_nodes: 14, captures: 1, en_passants: 0, castles: 0 , checks: 2 });
assert_eq!(gm.perft(2, false), PerftResult { leaf_nodes: 191, captures: 14, en_passants: 0, castles: 0 , checks: 10 });
// assert_eq!(board.perft(3, false), PerftResult { leaf_nodes: 2812, captures: 209, en_passants: 2, castles: 0 , checks: 267 });
}
#[test]
fn mate_in_3() {
let fen = String::from("2kr1b1r/pp1npppp/2p1bn2/7q/5B2/2NB1Q1P/PPP1N1P1/2KR3R w - - 0 1");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
let (score, pv) = gm.iterative_deepening(8);
assert_eq!(score, SCORE_MATE - 3.0);
assert_eq!(pv, vec![
Move { source: Square::F3, target: Square::C6, kind: MoveKind::Capture },
Move { source: Square::B7, target: Square::C6, kind: MoveKind::Capture },
Move { source: Square::D3, target: Square::A6, kind: MoveKind::Quiet },
]);
}
#[test]
fn stupid_knight_sac() {
let fen = String::from("r3k1r1/pp3ppp/1q6/2ppPn2/6P1/1PPP1P2/P1N3KP/R2QR3 b - - 0 18");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
let (_, pv) = gm.iterative_deepening(6);
assert_eq!(
pv[0],
Move { source: Square::F5, target: Square::H4, kind: MoveKind::Quiet },
"You should save this poor knight from danger!"
);
}
#[test]
fn weird_bishop_sac() {
let fen = String::from("r1b1k1nr/p4pp1/1pp1p3/4n2p/1b1qP3/1B1P3N/PPPBQPPP/RN2K2R w KQkq - 7 10");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
let (_, pv) = gm.iterative_deepening(5);
assert_eq!(
pv[0],
Move { source: Square::C2, target: Square::C3, kind: MoveKind::Quiet },
"You should fork this bastard!"
);
}
#[test]
fn tricky_mate_them_in_2() {
let fen = String::from("7k/2P2Q2/3K1b2/p4N1p/P6P/6P1/8/8 w - - 10 61");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
gm.debug = true;
let (score, pv) = gm.iterative_deepening(5);
dbg!(score, pv);
assert_eq!(SCORE_MATE - score, 3.0); // Mate in 3 plies
}
#[test]
fn tricky_mate_us_in_2() {
let fen = String::from("8/2P2Q1k/3K1b2/p4N1p/P6P/6P1/8/8 b - - 5 58");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
gm.debug = true;
let (score, pv) = gm.iterative_deepening(5);
dbg!(score, pv);
assert_eq!(score + SCORE_MATE, 4.0); // Mate in 4 plies
}
#[test]
fn another_mate_in_2() {
let fen = String::from("7r/2pr1pR1/2p2p2/1p2pN2/p3Pk1P/P2P2b1/1PP1K3/R7 w - - 0 33");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
gm.debug = true;
let (score, pv) = gm.iterative_deepening(5);
dbg!(score, pv);
assert_eq!(SCORE_MATE - score, 3.0); // Mate in 3 plies
}
#[test]
fn unwinnable() {
let fen = String::from("8/8/2P1k3/1K1n4/8/8/8/8 b - - 0 55");
let board = Board::from_FEN(fen);
let mut gm = Grossmeister::new(board);
gm.debug = true;
let (score, pv) = gm.iterative_deepening(5);
dbg!(score, pv);
assert!(score <= 0.0);
}
}
|