#include #include "bitboard.h" /* Print bitboard on screen in the same way squares appear in memory * (i.e the board is actually flipped along X) */ void print_bitboard(Bitboard bb) { for (U64 index = 0; index < 64; index++) { printf("%lu", (bb >> index) & 1); if ((index + 1) % 8 == 0) printf("\n"); } printf("\n\n"); } /* Return bitboard cardinality, aka number of elements in the set */ inline int pop_count(Bitboard bb){ if (bb == 0) return 0; return pop_count(bb >> 1) + (bb & 1); } /* Return Bitboard with only Least Single Bit */ inline Bitboard ls1b(Bitboard bb) { return bb & -bb; } /* Log base 2 (aka Trailing Zero Count) * Only works for SINGLE Bitboards * Useful for calculating bit-index of LS1B */ inline int bitscan(Bitboard bb) { return pop_count(ls1b(bb) - 1); } /* Bitscan forward with LS1B reset */ inline int bitscanAndReset(Bitboard* bb) { int idx = bitscan(*bb); *bb &= *bb - 1; return idx; }