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<title>particle-physics/src/solver, branch experiments</title>
<subtitle>Constrained particle physics implementation in Rust
</subtitle>
<link rel='alternate' type='text/html' href='https://git.eug-vs.xyz/misc/particle-physics/'/>
<entry>
<title>feat!: add raylib rendering</title>
<updated>2024-12-15T12:17:43+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2024-12-15T12:17:43+00:00</published>
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</pre>
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</content>
</entry>
<entry>
<title>feat: add generic Subspace struct with distance calculation</title>
<updated>2024-12-14T19:15:31+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2024-12-14T19:15:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eug-vs.xyz/misc/particle-physics/commit/?id=297efa5127e83bea57132c503680dd348a725db5'/>
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</entry>
<entry>
<title>feat: implement constraint system and PPM rendering</title>
<updated>2024-12-12T17:14:54+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2024-12-12T14:23:01+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eug-vs.xyz/misc/particle-physics/commit/?id=783070635b568b44b6902bfdc01bdadf12b86bc8'/>
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</entry>
<entry>
<title>refactor: allow for other solver implementations</title>
<updated>2024-12-11T01:20:41+00:00</updated>
<author>
<name>eug-vs</name>
<email>eugene@eug-vs.xyz</email>
</author>
<published>2024-12-11T01:12:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.eug-vs.xyz/misc/particle-physics/commit/?id=ecdafb45dd9c416cb0810d6687a20ac97e480ac9'/>
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