From 70afc5a7d871919776a64782e8b93404e6b0defd Mon Sep 17 00:00:00 2001 From: eug-vs Date: Sun, 15 Dec 2024 13:17:43 +0100 Subject: feat!: add raylib rendering --- physics/src/force/drag.rs | 15 +++++++++++++++ physics/src/force/gravity.rs | 15 +++++++++++++++ physics/src/force/mod.rs | 24 ++++++++++++++++++++++++ physics/src/force/spring.rs | 28 ++++++++++++++++++++++++++++ 4 files changed, 82 insertions(+) create mode 100644 physics/src/force/drag.rs create mode 100644 physics/src/force/gravity.rs create mode 100644 physics/src/force/mod.rs create mode 100644 physics/src/force/spring.rs (limited to 'physics/src/force') diff --git a/physics/src/force/drag.rs b/physics/src/force/drag.rs new file mode 100644 index 0000000..c54dc40 --- /dev/null +++ b/physics/src/force/drag.rs @@ -0,0 +1,15 @@ +use crate::algebra::Scalar; + +use super::Force; + +pub struct Drag { + pub coefficient: Scalar, +} + +impl Force for Drag { + fn apply(&self, particles: &mut Vec) { + for particle in particles { + particle.apply_force(-self.coefficient * particle.velocity); + } + } +} diff --git a/physics/src/force/gravity.rs b/physics/src/force/gravity.rs new file mode 100644 index 0000000..dd600a4 --- /dev/null +++ b/physics/src/force/gravity.rs @@ -0,0 +1,15 @@ +use crate::algebra::Vector; + +use super::Force; + +pub struct Gravity { + pub vector: Vector, +} + +impl Force for Gravity { + fn apply(&self, particles: &mut Vec) { + for particle in particles { + particle.apply_force(self.vector * particle.mass); + } + } +} diff --git a/physics/src/force/mod.rs b/physics/src/force/mod.rs new file mode 100644 index 0000000..ce10f9f --- /dev/null +++ b/physics/src/force/mod.rs @@ -0,0 +1,24 @@ +use crate::particle_system::{Particle, ParticleSystem}; + +pub mod gravity; +pub mod drag; +pub mod spring; + +pub trait Force { + fn apply(&self, particles: &mut Vec); +} + +impl ParticleSystem { + fn reset_forces(&mut self) { + for particle in &mut self.particles { + particle.reset_force(); + } + } + pub fn apply_forces(&mut self) { + self.reset_forces(); + + for force in &self.forces { + force.apply(&mut self.particles) + } + } +} diff --git a/physics/src/force/spring.rs b/physics/src/force/spring.rs new file mode 100644 index 0000000..6c2cf67 --- /dev/null +++ b/physics/src/force/spring.rs @@ -0,0 +1,28 @@ +use crate::algebra::Scalar; + +use super::Force; + +pub struct Spring { + pub particle_ids: [usize; 2], + pub rest_length: Scalar, + pub spring_constant: Scalar, + pub damping_constant: Scalar, +} + +impl Force for Spring { + fn apply(&self, particles: &mut Vec) { + let a = &particles[self.particle_ids[0]]; + let b = &particles[self.particle_ids[1]]; + let i = a.position - b.position; + let i_dot = a.velocity - b.velocity; + let i_norm = i.norm(); + + let force = -(self.spring_constant * (i_norm - self.rest_length) + + (self.damping_constant * i.dot(&i_dot) / i_norm)) + * i + / i_norm; + + particles[self.particle_ids[0]].apply_force(force); + particles[self.particle_ids[1]].apply_force(-force); + } +} -- cgit v1.2.3