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-rw-r--r--README.md9
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@@ -4,8 +4,15 @@ ASCII renderer using Ray Marching technique written in Rust :crab: with NCurses.
This project is a giga-chad compared to my previous attempt to write something similar: https://github.com/eug-vs/ascii-3d-renderer
## Showcase
-[![asciicast](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h.svg)](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h)
+[![asciicast](https://asciinema.org/a/Q66BMIaxjp4aWrDuATxOdbJqU.svg)](https://asciinema.org/a/Q66BMIaxjp4aWrDuATxOdbJqU)
+[![asciicast2](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h.svg)](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h)
## Features
- Ray marching
+ - Defining scene declaratively as objects
+ - Diffuse and spectral lighting
+ - Parallelization
- Camera navigation with VIM-keys
+
+## Credits:
+https://iquilezles.org/articles/distfunctions/