From a5e27bdc10c8e3de3fa296b7159a2cc358b5f827 Mon Sep 17 00:00:00 2001 From: eug-vs Date: Mon, 20 May 2024 01:20:24 +0200 Subject: docs: update README --- README.md | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index dea378a..d3f1c3d 100644 --- a/README.md +++ b/README.md @@ -4,8 +4,15 @@ ASCII renderer using Ray Marching technique written in Rust :crab: with NCurses. This project is a giga-chad compared to my previous attempt to write something similar: https://github.com/eug-vs/ascii-3d-renderer ## Showcase -[![asciicast](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h.svg)](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h) +[![asciicast](https://asciinema.org/a/Q66BMIaxjp4aWrDuATxOdbJqU.svg)](https://asciinema.org/a/Q66BMIaxjp4aWrDuATxOdbJqU) +[![asciicast2](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h.svg)](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h) ## Features - Ray marching + - Defining scene declaratively as objects + - Diffuse and spectral lighting + - Parallelization - Camera navigation with VIM-keys + +## Credits: +https://iquilezles.org/articles/distfunctions/ -- cgit v1.2.3