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authoreug-vs <eugene@eug-vs.xyz>2022-04-10 22:32:36 +0300
committereug-vs <eugene@eug-vs.xyz>2022-04-10 22:32:36 +0300
commitcecf821c9526ba2e93288f4f0ff354b2cb98c452 (patch)
tree7bf2275ee933d8a1cfbc8b5f6188af5c64df6001 /src/main.c
parent5f583e476f3f711a581f417319670ee401a716c4 (diff)
downloadcarcassonne-engine-c-cecf821c9526ba2e93288f4f0ff354b2cb98c452.tar.gz
feat: highlight player-controlled areas
Diffstat (limited to 'src/main.c')
-rw-r--r--src/main.c27
1 files changed, 21 insertions, 6 deletions
diff --git a/src/main.c b/src/main.c
index 5001ba6..595d97a 100644
--- a/src/main.c
+++ b/src/main.c
@@ -3,13 +3,21 @@
#include <curses.h>
#include "board.h"
-void draw_board(BoardUnit* board, WINDOW* win) {
+int get_player_color(int player) {
+ return player ? COLOR_PAIR(player + 2) : COLOR_PAIR(0);
+}
+
+void draw_board(BoardUnit* board, int* meeple_map, WINDOW* win) {
wmove(win, 0, 0);
for (int row = 0; row < BOARD_ROW_UNITS; row++) {
for (int i = 0; i < BOARD_ROW_UNITS; i++) {
int index = BOARD_ROW_UNITS * row + i;
if (board[index].feature == EMPTY && is_center_index(index)) waddch(win, '.');
- else waddch(win, board[index].feature | COLOR_PAIR(board[index].structure_group % 6));
+ else waddch(
+ win,
+ board[index].feature
+ | get_player_color(get_structure_dominator(board[index].structure_group, meeple_map))
+ );
}
}
wrefresh(win);
@@ -40,6 +48,7 @@ int main() {
wrefresh(messages_box);
+ int meeple_map[MAX_STRUCTURES * PLAYERS];
BoardUnit board[BOARD_UNITS];
initialize_board(board);
@@ -59,7 +68,8 @@ int main() {
for (int move = 0; ; move++) {
/* board */
refresh_structure_groups(board);
- draw_board(board, board_win);
+ refresh_meeple_map(board, meeple_map);
+ draw_board(board, meeple_map, board_win);
/* tile placement */
tile = tileset[rand() % 5];
@@ -76,7 +86,7 @@ int main() {
int is_allowed = is_allowed_placement(tile, translate_coordinate(position), board);
if (is_allowed) wattron(board_win, COLOR_PAIR(2));
- draw_board(board_preview, board_win);
+ draw_board(board_preview, meeple_map, board_win);
wattroff(board_win, COLOR_PAIR(2));
input_key = wgetch(board_win);
@@ -96,6 +106,8 @@ int main() {
if (result) wprintw(messages_win, "Placed tile %s (%c) at position %i\n", tile.edges, tile.center, position);
else wprintw(messages_win, "Could not place tile %s (%c) at position %i\n", tile.edges, tile.center, position);
+ refresh_structure_groups(board);
+ refresh_meeple_map(board, meeple_map);
/* meeple placement */
input_key = wgetch(board_win);
@@ -108,8 +120,11 @@ int main() {
else if (input_key != 10) meeple_index = -1;
if (meeple_index >= 0) {
- board[meeple_index].meeple = move % PLAYERS;
- wprintw(messages_win, "Placed meeple #%i at index %i\n", move % PLAYERS, meeple_index);
+ int meeple = (move % PLAYERS) + 1;
+ if (is_allowed_meeple(meeple, meeple_index, board, meeple_map)) {
+ board[meeple_index].meeple = meeple;
+ wprintw(messages_win, "Placed meeple #%i at index %i\n", meeple, meeple_index);
+ } else wprintw(messages_win, "Could not place meeple #%i at index %i\n", meeple, meeple_index);
}
wrefresh(messages_win);