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#define BOARD_WIDTH 7
#define BOARD_ROW_BYTES ((BOARD_WIDTH * 2) + 1)
#define BOARD_BYTES BOARD_ROW_BYTES * BOARD_ROW_BYTES
char EMPTY = ' ';
int neighbor_increments[] = {
- BOARD_ROW_BYTES,
1,
BOARD_ROW_BYTES,
- 1
};
// Board
void initialize_board(char* board);
void print_board(char* board);
void write_board(char* board, char* filename);
void read_board(char* board, char* filename);
// Moves
int is_allowed_placement(char* tile, int index, char* board);
int translate_coordinate(int index);
int is_center_index(int index);
int place_tile(char* tile, int index, char* board);
// Structures
void traverse_structure(char id, int index, char* board, char* structures);
void create_structure_mask(char* board, char* structures);
int evaluate_structure(int index, char* board, char* structures);
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