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#include <stdio.h>
#include <stdlib.h>
#include <curses.h>
#include "board.h"
void draw_board(BoardUnit* board, WINDOW* win) {
wmove(win, 0, 0);
for (int row = 0; row < BOARD_ROW_UNITS; row++) {
for (int i = 0; i < BOARD_ROW_UNITS; i++) {
int index = BOARD_ROW_UNITS * row + i;
if (board[index].feature == EMPTY && is_center_index(index)) waddch(win, '*');
else waddch(win, board[index].feature);
}
}
}
void draw_structures(BoardUnit* board, WINDOW* win) {
wmove(win, 0, 0);
for (int row = 0; row < BOARD_ROW_UNITS; row++) {
for (int i = 0; i < BOARD_ROW_UNITS; i++) {
int index = BOARD_ROW_UNITS * row + i;
if (board[index].feature == EMPTY && is_center_index(index)) waddch(win, '*');
else waddch(win, board[index].structure_group == 0 ? EMPTY : '0' + board[index].structure_group);
}
}
}
int main() {
/* initialize curses */
initscr();
cbreak();
/* create board window */
WINDOW* board_box = newwin(BOARD_ROW_UNITS + 2, BOARD_ROW_UNITS + 2, 0, 0);
WINDOW* board_win = derwin(board_box, BOARD_ROW_UNITS, BOARD_ROW_UNITS, 1, 1);
box(board_box, 0, 0);
wrefresh(board_box);
/* create structures window */
WINDOW* structures_box = newwin(BOARD_ROW_UNITS + 2, BOARD_ROW_UNITS + 2, 0, BOARD_ROW_UNITS + 3);
WINDOW* structures_win = derwin(structures_box, BOARD_ROW_UNITS, BOARD_ROW_UNITS, 1, 1);
box(structures_box, 0, 0);
wrefresh(structures_box);
/* create input window */
WINDOW* input_box = newwin(3, 22, BOARD_ROW_UNITS + 3, 0);
WINDOW* input_win = derwin(input_box, 1, 20, 1, 1);
box(input_box, 0, 0);
wrefresh(input_box);
/* create messages window */
WINDOW* messages_box = newwin(40, 60, BOARD_ROW_UNITS + 6, 0);
WINDOW* messages_win = derwin(messages_box, 40 - 2, 60 - 2, 1, 1);
box(messages_box, 0, 0);
wrefresh(messages_box);
BoardUnit board[BOARD_UNITS];
initialize_board(board);
Tile tile = { "FRCR", 'R', 0 };
place_tile(tile, translate_coordinate(24), board, 1);
/* main loop */
char position[3];
while (1) {
/* prepare */
refresh_structure_groups(board);
wclear(input_win);
/* draw onto the screen */
draw_board(board, board_win);
draw_structures(board, structures_win);
wrefresh(board_win);
wrefresh(structures_win);
/* user input */
box(input_box, 0, 0);
mvwaddstr(input_box, 0, 0, "Enter tile:");
wrefresh(input_box);
wgetnstr(input_win, tile.edges, 5);
wclear(input_win);
if (tile.edges[0] == 'q') break;
box(input_box, 0, 0);
mvwaddstr(input_box, 0, 0, "Enter position:");
wrefresh(input_box);
wgetnstr(input_win, position, 3);
int result = place_tile(tile, translate_coordinate(atoi(position)), board, 0);
if (result) wprintw(messages_win, "Placed tile %s (%c) at position %i\n", tile.edges, tile.center, atoi(position));
else wprintw(messages_win, "Could not place tile %s (%c) at position %i\n", tile.edges, tile.center, atoi(position));
wrefresh(messages_win);
}
endwin();
return 0;
}
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