blob: 5a7df20ee8830c9c6ef4cf89d4e69e988ed303da (
plain)
1
2
3
4
5
6
|
#pragma once
#include "structure.h"
int is_allowed_meeple(int meeple, int index, BoardUnit* board, int* meeple_map);
void refresh_meeple_map(BoardUnit* board, int* meeple_map);
int get_structure_dominator(int structure_group, int* meeple_map);
|