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authoreug-vs <eugene@eug-vs.xyz>2022-03-12 15:28:19 +0300
committereug-vs <eugene@eug-vs.xyz>2022-03-12 15:28:19 +0300
commit77b2f09883d4144c01802c5c75622e28f3864ca0 (patch)
tree5f6297e83295de990fd916b55e76af27e5a86a73 /src/Tile
parent2e6a4a8761bf037283f7eb8dbfd57ab7b9e977a9 (diff)
downloadcarcassonne-engine-ts-77b2f09883d4144c01802c5c75622e28f3864ca0.tar.gz
refactor: separate TileOnBoard class
Diffstat (limited to 'src/Tile')
-rw-r--r--src/Tile/Tile.test.ts56
-rw-r--r--src/Tile/Tile.ts62
-rw-r--r--src/Tile/TileOnBoard.test.ts57
-rw-r--r--src/Tile/TileOnBoard.ts46
4 files changed, 114 insertions, 107 deletions
diff --git a/src/Tile/Tile.test.ts b/src/Tile/Tile.test.ts
deleted file mode 100644
index 62ac51e..0000000
--- a/src/Tile/Tile.test.ts
+++ /dev/null
@@ -1,56 +0,0 @@
-import assert from 'assert';
-import Tile, { Direction, Feature } from './Tile';
-
-const { North, East, South, West } = Direction;
-const { Road, Town, Empty, River } = Feature;
-
-describe('Tile', () => {
- describe('getSide', () => {
- it('Should get North, East, South and West sides correctly', () => {
- const cell = new Tile(Empty, [Road, Town, Empty, River]);
-
- assert.strictEqual(cell.getSide(North), Road);
- assert.strictEqual(cell.getSide(East), Town);
- assert.strictEqual(cell.getSide(South), Empty);
- assert.strictEqual(cell.getSide(West), River);
- });
-
- it('Should respect cell orientation', () => {
- const cell = new Tile(Empty, [Road, Town, Empty, River]);
- cell.rotate(5);
-
- assert.strictEqual(cell.getSide(North), River);
- assert.strictEqual(cell.getSide(East), Road);
- assert.strictEqual(cell.getSide(South), Town);
- assert.strictEqual(cell.getSide(West), Empty);
- });
-
- it('Should work with negative orientation', () => {
- const cell = new Tile(Empty, [Road, Town, Empty, River]);
- cell.rotate(-7);
-
- assert.strictEqual(cell.getSide(North), River);
- assert.strictEqual(cell.getSide(East), Road);
- assert.strictEqual(cell.getSide(South), Town);
- assert.strictEqual(cell.getSide(West), Empty);
- });
- });
-
- describe('getAttachments', () => {
- it('Should correclty list legal attachments', () => {
- const attachTo = new Tile(Town, [Road, Town, Town, Road])
- const cell = new Tile(Road, [Empty, Road, Road, Empty])
-
- cell.print();
- attachTo.print();
-
- const attachments = attachTo.getAttachments(cell);
- assert.strictEqual(attachments.length, 4);
- assert.deepStrictEqual(attachments[0], { side: 0, rotation: 0, cell, attachTo });
- assert.deepStrictEqual(attachments[1], { side: 0, rotation: 1, cell, attachTo });
- assert.deepStrictEqual(attachments[2], { side: 3, rotation: 0, cell, attachTo });
- assert.deepStrictEqual(attachments[3], { side: 3, rotation: 3, cell, attachTo });
- });
- });
-});
-
diff --git a/src/Tile/Tile.ts b/src/Tile/Tile.ts
index 4eee263..4dd6ecb 100644
--- a/src/Tile/Tile.ts
+++ b/src/Tile/Tile.ts
@@ -1,8 +1,3 @@
-import _ from 'lodash';
-import Debug, { Debugger } from 'debug';
-
-const debug = Debug('cell');
-
export enum Direction {
North,
East,
@@ -11,66 +6,31 @@ export enum Direction {
}
export enum Feature {
- Empty = " ",
- Road = "R",
- Town = "T",
- River = "I",
- Church = "C",
-}
-
-export interface Attachment {
- attachTo: Tile;
- side: Direction;
- cell: Tile;
- rotation: number; // Clockwise rotation of a cell
+ Empty = ' ',
+ Road = 'R',
+ Town = 'T',
+ River = 'I',
+ Church = 'C',
}
+// Abstract Tile data
export default class Tile {
center: Feature;
- private sides: [Feature, Feature, Feature, Feature];
- neighbors: [Tile, Tile, Tile, Tile];
- private orientation: number // amount of 90-degree counter-clockwise rotations from original orientation
+ sides: [Feature, Feature, Feature, Feature];
shield?: boolean;
- debug: Debugger;
-
- public constructor(center: Feature, sides: [Feature, Feature, Feature, Feature], orientation = 0, shield = false) {
+ public constructor(center: Feature, sides: [Feature, Feature, Feature, Feature], shield = false) {
this.center = center;
this.sides = sides;
this.shield = shield;
- this.orientation = orientation;
- }
-
- print() {
- console.log( ` ${this.getSide(Direction.North)} \n${this.getSide(Direction.West)}${this.center}${this.getSide(Direction.East)}\n ${this.getSide(Direction.South)} `);
}
getSide(direction: Direction) {
- return this.sides[(((this.orientation + direction) % 4) + 4) % 4];
- }
-
- rotate(rotation = 1) {
- debug(`Rotating ${rotation} clockwise`)
- this.orientation = this.orientation - rotation;
+ return this.sides[((direction % 4) + 4) % 4];
}
- getAttachments(cell: Tile) {
- return _.flatten([0, 1, 2, 3].map(side => {
- const item = this.getSide(side);
- return [0, 1, 2, 3]
- .filter(rotation => cell.getSide(side - rotation + 2) === item)
- .map(rotation => ({
- cell,
- rotation,
- side,
- attachTo: this as Tile
- }))
- }));
- }
-
- attach(cell: Tile, side: Direction) {
- if (this.neighbors[side]) throw new Error('There is something already attached to this side!');
- this.neighbors[side] = cell;
+ print() {
+ console.log( ` ${this.getSide(Direction.North)} \n${this.getSide(Direction.West)}${this.center}${this.getSide(Direction.East)}\n ${this.getSide(Direction.South)} `);
}
}
diff --git a/src/Tile/TileOnBoard.test.ts b/src/Tile/TileOnBoard.test.ts
new file mode 100644
index 0000000..7448435
--- /dev/null
+++ b/src/Tile/TileOnBoard.test.ts
@@ -0,0 +1,57 @@
+import assert from 'assert';
+import TileOnBoard from './TileOnBoard';
+import { Direction, Feature } from './Tile';
+
+const { North, East, South, West } = Direction;
+const { Road, Town, Empty, River } = Feature;
+
+describe('TileOnBoard', () => {
+ describe('getSide', () => {
+ it('Should get North, East, South and West sides correctly', () => {
+ const tile = new TileOnBoard(Empty, [Road, Town, Empty, River]);
+
+ assert.strictEqual(tile.getSide(North), Road);
+ assert.strictEqual(tile.getSide(East), Town);
+ assert.strictEqual(tile.getSide(South), Empty);
+ assert.strictEqual(tile.getSide(West), River);
+ });
+
+ it('Should respect tile orientation', () => {
+ const tile = new TileOnBoard(Empty, [Road, Town, Empty, River]);
+ tile.rotate(5);
+
+ assert.strictEqual(tile.getSide(North), River);
+ assert.strictEqual(tile.getSide(East), Road);
+ assert.strictEqual(tile.getSide(South), Town);
+ assert.strictEqual(tile.getSide(West), Empty);
+ });
+
+ it('Should work with negative orientation', () => {
+ const tile = new TileOnBoard(Empty, [Road, Town, Empty, River]);
+ tile.rotate(-7);
+
+ assert.strictEqual(tile.getSide(North), River);
+ assert.strictEqual(tile.getSide(East), Road);
+ assert.strictEqual(tile.getSide(South), Town);
+ assert.strictEqual(tile.getSide(West), Empty);
+ });
+ });
+
+ describe('getAttachments', () => {
+ it('Should correclty list legal attachments', () => {
+ const attachTo = new TileOnBoard(Town, [Road, Town, Town, Road])
+ const tile = new TileOnBoard(Road, [Empty, Road, Road, Empty])
+
+ tile.print();
+ attachTo.print();
+
+ const attachments = attachTo.getAttachments(tile);
+ assert.strictEqual(attachments.length, 4);
+ assert.deepStrictEqual(attachments[0], { side: 0, rotation: 0, tile, attachTo });
+ assert.deepStrictEqual(attachments[1], { side: 0, rotation: 1, tile, attachTo });
+ assert.deepStrictEqual(attachments[2], { side: 3, rotation: 0, tile, attachTo });
+ assert.deepStrictEqual(attachments[3], { side: 3, rotation: 3, tile, attachTo });
+ });
+ });
+});
+
diff --git a/src/Tile/TileOnBoard.ts b/src/Tile/TileOnBoard.ts
new file mode 100644
index 0000000..65f3731
--- /dev/null
+++ b/src/Tile/TileOnBoard.ts
@@ -0,0 +1,46 @@
+import _ from 'lodash';
+import Tile, { Feature, Direction } from './Tile';
+
+export interface Attachment {
+ attachTo: Tile;
+ side: Direction;
+ tile: Tile;
+ rotation: number; // Clockwise rotation of a tile
+}
+
+export default class TileOnBoard extends Tile {
+ neighbors: [Tile, Tile, Tile, Tile];
+ private orientation: number // amount of 90-degree counter-clockwise rotations from original orientation
+
+ constructor(center: Feature, sides: [Feature, Feature, Feature, Feature], shield = false, orientation = 0) {
+ super(center, sides, shield);
+ this.orientation = orientation;
+ }
+
+ getSide(direction: Direction) {
+ return this.sides[(((this.orientation + direction) % 4) + 4) % 4];
+ }
+
+ rotate(rotation = 1) {
+ this.orientation = this.orientation - rotation;
+ }
+
+ getAttachments(tile: Tile): Attachment[] {
+ return _.flatten([0, 1, 2, 3].map(side => {
+ const item = this.getSide(side);
+ return [0, 1, 2, 3]
+ .filter(rotation => tile.getSide(side - rotation + 2) === item)
+ .map(rotation => ({
+ tile,
+ rotation,
+ side,
+ attachTo: this as Tile
+ }))
+ }));
+ }
+
+ attach(tile: Tile, side: Direction) {
+ if (this.neighbors[side]) throw new Error('There is something already attached to this side!');
+ this.neighbors[side] = tile;
+ }
+}