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* refactor!: change internal edge representationeug-vs2022-03-14-180/+168
* refactor: separate calculateNewTilePosition methodeug-vs2022-03-13-19/+14
* refactor: separete getTileNeighbors methodeug-vs2022-03-13-14/+21
* feat: implement correct getAttachments for boardeug-vs2022-03-13-17/+73
* feat: add test to manually verify attachmentseug-vs2022-03-13-14/+71
* feat: only use clockwise turns for orientationeug-vs2022-03-13-15/+10
* feat: improve Board.print()eug-vs2022-03-13-1/+11
* feat: add position calculation on attacheug-vs2022-03-13-13/+59
* feat: add position to constructoreug-vs2022-03-12-2/+14
* refactor: rename Feature.Emtpy -> Grasseug-vs2022-03-12-15/+21
* refactor: re-use parent class methodeug-vs2022-03-12-2/+2
* refactor: separate TileOnBoard classeug-vs2022-03-12-129/+138
* refactor: rename Cell -> Tile, Item -> Featureeug-vs2022-03-12-30/+30
* feat: add initial Board classeug-vs2022-03-12-0/+59
* feat: implement getAttachmentseug-vs2022-03-11-19/+42
* chore: add tests for Celleug-vs2022-03-11-0/+106