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chessnost
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shannon-type-b
Somewhat decent chess engine written in Rust
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Age
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*
refactor: separate threefold_repetition
HEAD
master
eug-vs
2023-09-03
-10
/
+14
*
fix: also break if we overjumped mating depth
eug-vs
2023-09-03
-2
/
+2
*
feat: better UCI mate display
eug-vs
2023-09-03
-37
/
+45
*
feat: apply Mate Distance Pruning
eug-vs
2023-09-03
-15
/
+52
*
feat: correctly display mate distance
eug-vs
2023-09-03
-14
/
+51
*
fix: consider promotion a tactical move
eug-vs
2023-08-31
-7
/
+16
*
feat: do not score quiet moves
eug-vs
2023-08-31
-1
/
+2
*
perf: only generate moves needed for current stage
eug-vs
2023-08-31
-28
/
+49
*
perf: allocate killer moves on the stack
eug-vs
2023-08-31
-2
/
+2
*
refactor!: implement staged move generation
eug-vs
2023-08-31
-93
/
+277
*
chore: install smallvec
eug-vs
2023-08-31
-0
/
+12
*
feat: display hashfull info
eug-vs
2023-08-27
-0
/
+1
*
feat: always print upper/lower score in UCI
eug-vs
2023-08-27
-6
/
+2
*
fix: update TTable after pondering
eug-vs
2023-08-27
-1
/
+2
*
perf: use iterator in bitboard serialization
eug-vs
2023-08-24
-13
/
+19
*
feat: tune evaluation parameters
eug-vs
2023-08-23
-20
/
+13
*
fix: do not panic if search stopped to early
eug-vs
2023-08-23
-4
/
+5
*
feat: count passers in evaluation
eug-vs
2023-08-22
-96
/
+45
*
feat: count the number of pawn islands
eug-vs
2023-08-22
-0
/
+12
*
feat: add piece-square tables
eug-vs
2023-08-22
-26
/
+45
*
feat!: simplify eval function
eug-vs
2023-08-22
-62
/
+22
*
docs: add evaluation strategy to README
eug-vs
2023-08-22
-0
/
+41
*
feat: improve UCI position fen moves case
eug-vs
2023-08-22
-54
/
+50
*
fix: typing in benchmark
eug-vs
2023-08-22
-4
/
+4
*
feat: add tapered evaluation
eug-vs
2023-08-21
-40
/
+73
*
feat: add pondering
eug-vs
2023-08-21
-26
/
+58
*
feat: also check 3-fold repetition in quiesence
eug-vs
2023-08-19
-5
/
+10
*
fix: do not toggle castling rights when not needed
eug-vs
2023-08-19
-8
/
+21
*
feat: add basic draw evaluation
eug-vs
2023-08-16
-0
/
+32
*
feat: add bonus table for passers
eug-vs
2023-08-16
-1
/
+55
*
feat: implement bitboard setwise fills
eug-vs
2023-08-16
-0
/
+82
*
feat: move king to center in the endgame
eug-vs
2023-08-15
-1
/
+48
*
fix: resolve getting stuck before checkmate
eug-vs
2023-08-15
-0
/
+3
*
fix: do not override transposition table
eug-vs
2023-02-27
-7
/
+7
*
feat: add 3-fold repetition
eug-vs
2023-02-27
-7
/
+19
*
fix: correctly terminate search threads
eug-vs
2023-02-27
-23
/
+37
*
fix: correctly parse promotions
eug-vs
2023-02-27
-0
/
+11
*
feat: print mate in X information in UCI
eug-vs
2023-02-27
-3
/
+7
*
fix: print bestmove if mate found
eug-vs
2023-02-27
-2
/
+7
*
fix: add promotion to move notation
eug-vs
2023-02-27
-1
/
+13
*
fix: correct UCI clock bugs
eug-vs
2023-02-26
-3
/
+3
*
feat: add clock and time management to UCI
eug-vs
2023-02-26
-16
/
+81
*
fix: validate moves provided by UCI
eug-vs
2023-02-26
-7
/
+10
*
feat: provide sane default behavior to GO command
eug-vs
2023-02-26
-56
/
+45
*
feat: finish very basic UCI implementation
eug-vs
2023-02-26
-23
/
+38
*
feat: send infos from iterative deepening
eug-vs
2023-02-26
-22
/
+22
*
feat: implement notation Display for moves
eug-vs
2023-02-26
-2
/
+15
*
feat: add GUI->engine UCI commands
eug-vs
2023-02-26
-51
/
+102
*
fix: propagate t-table results after search
eug-vs
2023-02-24
-4
/
+10
*
feat: add initial multi-threaded UCI impl
eug-vs
2023-02-24
-113
/
+102
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