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* refactor: impl static_eval for PieceTypeeug-vs2023-01-25-11/+14
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* feat: use transposition table in negamaxeug-vs2023-01-25-13/+85
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* feat: incrementally update zobrist hasheug-vs2023-01-25-15/+47
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* feat: compute zobrist hash of the positioneug-vs2023-01-25-3/+46
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* chore: install rand moduleeug-vs2023-01-25-0/+67
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* feat: account for mobility in evaluationeug-vs2023-01-25-4/+21
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* feat: implement separate mobility countereug-vs2023-01-25-1/+112
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* feat: implement quiscenceeug-vs2023-01-25-0/+36
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* feat: gather principal variation in negamaxeug-vs2023-01-24-11/+40
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* refactor: cleanup material advantage calculationeug-vs2023-01-24-15/+38
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* refactor: abstract perft result into a structureeug-vs2023-01-24-34/+42
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* refactor: separate engine into submoduleeug-vs2023-01-24-140/+153
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* bench: setup perft benchmarkingeug-vs2023-01-24-7/+21
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* feat: add basic negamax implementationeug-vs2023-01-23-1/+60
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* refactor: use better namingseug-vs2023-01-23-21/+21
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* feat: implement castling rightseug-vs2023-01-23-6/+44
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* feat: implement castlingeug-vs2023-01-23-41/+158
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* test: add position perfteug-vs2023-01-23-0/+9
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* test: correctly count special moves in perfteug-vs2023-01-23-13/+17
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* refactor: add Board::neweug-vs2023-01-23-11/+10
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* test: count en passant moves in perfteug-vs2023-01-23-11/+21
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* feat: basic En Passant implementationeug-vs2023-01-23-7/+71
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* fix: correct RANK_7 constanteug-vs2023-01-23-3/+3
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* refactor: store kind in a move structeug-vs2023-01-23-20/+63
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* test: count checks in perfteug-vs2023-01-23-12/+18
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* test: increase perft depth up to 3eug-vs2023-01-23-12/+19
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* fix: do not push pawns into other pieceseug-vs2023-01-23-2/+2
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* feat: implement is_king_in_checkeug-vs2023-01-23-4/+24
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* feat: implement is_square_attackedeug-vs2023-01-23-6/+52
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* test: implement perfteug-vs2023-01-23-0/+48
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* refactor: separately store pawn double pusheseug-vs2023-01-23-16/+33
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* fix: consider blocking pieces when double pushingeug-vs2023-01-23-1/+7
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* refactor: update occupancy in an optimal wayeug-vs2023-01-23-11/+24
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* feat: implement unmake_moveeug-vs2023-01-23-10/+55
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* feat: return captured piece from make_moveeug-vs2023-01-23-13/+27
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* refactor: rename apply_move -> make_moveeug-vs2023-01-23-6/+6
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* fix: derive necessary traitseug-vs2023-01-23-4/+8
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* feat: implement apply_moveeug-vs2023-01-23-0/+54
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* fix: add pawn attacks to move generationeug-vs2023-01-23-1/+5
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* refactor: use Square as type everywhereeug-vs2023-01-23-113/+120
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* refactor: use FromPrimitive to consturct enumseug-vs2023-01-23-59/+45
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* chore: install num_enumeug-vs2023-01-23-0/+112
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* feat: implement basic move generationeug-vs2023-01-23-20/+104
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* feat: implement visual moves printingeug-vs2023-01-23-6/+12
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* fix: correct RANK_6 constanteug-vs2023-01-23-4/+4
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* feat: implement bitboard serializationeug-vs2023-01-23-0/+32
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* refactor: compute pieces by color separatelyeug-vs2023-01-22-3/+11
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* feat: compute occupancy by coloreug-vs2023-01-22-0/+13
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* feat: compute board occupancy and empty squareseug-vs2023-01-22-29/+51
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* feat: align bitboard print with board printeug-vs2023-01-22-2/+2
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