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path: root/src/board/mod.rs
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* feat: add clock and time management to UCIeug-vs2023-02-26-1/+3
* refactor: implement Player trait for Grossmeistereug-vs2023-02-23-1/+1
* refactor: return move generation to board moduleeug-vs2023-02-23-0/+1
* refactor: apply clippy suggestionseug-vs2023-02-23-28/+31
* refactor: create grossmeister moduleeug-vs2023-02-23-57/+26
* refactor: split Board module into submoduleseug-vs2023-02-21-403/+28
* refactor: use Zobirst methods in make_moveeug-vs2023-02-21-25/+25
* refactor: separate zobrist moduleeug-vs2023-02-21-37/+6
* refactor: separate IO moduleeug-vs2023-02-21-128/+8
* refactor: rename board.pieces -> piece_setseug-vs2023-02-21-63/+63
* refactor: generalize move generationeug-vs2023-02-21-169/+152
* refactor: use bitboard traiteug-vs2023-02-21-65/+66
* refactor: use functions for file and rankeug-vs2023-02-02-2/+3
* perf: improve is_square_attackedeug-vs2023-02-02-9/+9
* fix: do not overcount EP square in move generationeug-vs2023-02-01-2/+17
* feat: exclude pawncontrolled squares from mobilityeug-vs2023-02-01-1/+12
* fix: do not account queen in mobility correcltyeug-vs2023-01-30-4/+1
* fix: do not allow castling after black king moveseug-vs2023-01-29-2/+20
* feat: add "enter move" messageeug-vs2023-01-29-1/+3
* feat: account for queen mobility but scaled downeug-vs2023-01-29-2/+4
* feat: do not include queen when counting mobilityeug-vs2023-01-28-3/+1
* feat: update pieces static evaleug-vs2023-01-28-5/+5
* feat: interactively play in main loopeug-vs2023-01-28-5/+13
* feat: implement read_moveeug-vs2023-01-28-0/+18
* docs: remove code from docs to not fail doctesteug-vs2023-01-26-3/+0
* fix: correctly update occupancy in en passanteug-vs2023-01-26-1/+3
* refactor: exclude enemy king from capture targetseug-vs2023-01-26-32/+25
* fix: correct castle validationseug-vs2023-01-26-10/+17
* fix: correctly check empty castle lineeug-vs2023-01-26-2/+2
* feat: implement promotionseug-vs2023-01-26-24/+70
* fix: do not allow castling under checkeug-vs2023-01-26-0/+2
* fix: include king attacks in is_square_attackedeug-vs2023-01-26-1/+5
* fix!: correct hash increment in make_moveeug-vs2023-01-25-9/+13
* Revert "refactor: return recoverable errors from make_move"eug-vs2023-01-25-16/+5
* refactor: implement piece_by_squareeug-vs2023-01-25-68/+61
* refactor: return recoverable errors from make_moveeug-vs2023-01-25-5/+15
* feat: use constant RNG seedeug-vs2023-01-25-2/+2
* refactor: impl static_eval for PieceTypeeug-vs2023-01-25-0/+12
* feat: use transposition table in negamaxeug-vs2023-01-25-2/+10
* feat: incrementally update zobrist hasheug-vs2023-01-25-9/+38
* feat: compute zobrist hash of the positioneug-vs2023-01-25-3/+46
* feat: implement separate mobility countereug-vs2023-01-25-1/+112
* feat: gather principal variation in negamaxeug-vs2023-01-24-1/+1
* refactor: cleanup material advantage calculationeug-vs2023-01-24-4/+7
* refactor: abstract perft result into a structureeug-vs2023-01-24-1/+1
* refactor: separate engine into submoduleeug-vs2023-01-24-0/+700