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* feat: return ponderingeug-vs2023-01-31-1/+12
* feat: parse fen from commandlineeug-vs2023-01-31-5/+7
* feat: read command line argseug-vs2023-01-31-37/+66
* feat: add time-control awarenesseug-vs2023-01-29-4/+24
* feat: add "enter move" messageeug-vs2023-01-29-1/+1
* refactor: rename benches/negamax -> searcheug-vs2023-01-28-1/+0
* feat: basic ponderingeug-vs2023-01-28-4/+6
* feat: interactively play in main loopeug-vs2023-01-28-4/+18
* feat: add main loopeug-vs2023-01-26-1/+17
* bench: setup perft benchmarkingeug-vs2023-01-24-6/+0
* refactor: use Square as type everywhereeug-vs2023-01-23-0/+1
* feat: add initial moves moduleeug-vs2023-01-22-0/+1
* feat: precompute knight and king attackseug-vs2023-01-21-0/+1
* refactor: create board moduleeug-vs2023-01-21-0/+1
* refactor: do not wrap Bitboard into structeug-vs2023-01-21-5/+0
* feat: implement Bitboard.pop_count()eug-vs2023-01-20-16/+4
* feat: implement Display for Bitboardeug-vs2023-01-20-0/+19
* feat: hello, world!eug-vs2023-01-20-0/+3