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use crate::moves::Move;

/// https://www.chessprogramming.org/Node_Types
#[derive(Debug, PartialEq, Clone, Copy)]
pub enum NodeType {
    /// Principal variation node - exact score
    PV,
    /// Fail-high
    Cut,
    /// Fail-low
    All,
}

#[derive(Debug, PartialEq, Clone, Copy)]
pub struct TranspositionTableItem {
    /// Zobrist hash of this position
    pub hash: u64,
    pub mov: Move,
    pub depth: u8,
    pub score: f32,
    pub node_type: NodeType,
}

pub const TTABLE_SIZE: u64 = 2u64.pow(24);
pub type TranspositionTable = Vec<Option<TranspositionTableItem>>;