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use crate::{square::Square, bitboard::print, board::PieceType};

#[derive(Debug, Clone, PartialEq, Eq, Copy)]
pub enum MoveKind {
    Quiet,
    Capture,
    Castle,
    EnPassant,
    DoublePush,
    Promotion(PieceType),
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Move {
    pub source: Square,
    pub target: Square,
    pub kind: MoveKind,
}

impl Move {
    pub fn print(&self) {
        let bb = self.source.to_bitboard() | self.target.to_bitboard();
        print(bb, format!("{:?}", self).as_str());
    }

    /// Tactical move is a move that changes material score
    pub fn is_tactical(&self) -> bool {
        match self.kind {
            MoveKind::Capture => true,
            MoveKind::EnPassant => true,
            _ => false,
        }
    }
}