aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authoreug-vs <eugene@eug-vs.xyz>2022-09-14 05:27:49 +0300
committereug-vs <eugene@eug-vs.xyz>2022-09-14 05:28:19 +0300
commit9bbba5c582ea2dcbf5f22503127765999f06264c (patch)
tree2bf7a528abb3495d74d1022d8f5b620e67adfafa
parent6f7cfbfcde39a57a59db17882339fa26055b75a0 (diff)
downloadj1chess-9bbba5c582ea2dcbf5f22503127765999f06264c.tar.gz
docs: add testing section
-rw-r--r--README.md3
1 files changed, 3 insertions, 0 deletions
diff --git a/README.md b/README.md
index 16f487f..c98a80a 100644
--- a/README.md
+++ b/README.md
@@ -4,6 +4,9 @@ Chess engine powered by footguns!
## Knowledge sources
https://www.chessprogramming.org/
+## Testing
+As [the evidence suggests](https://git.eug-vs.xyz/chess/c-chess), chess programming without proper testing can become **really** messy, **really** fast. That's why `j1chess` uses its own tiny testing framework to leverage Test Driven Development.
+
## Board representation
Piece-centric [bitboard approach](https://www.chessprogramming.org/Bitboards) is used to represent the board.