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author | eug-vs <eugene@eug-vs.xyz> | 2024-12-12 18:18:54 +0100 |
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committer | eug-vs <eugene@eug-vs.xyz> | 2024-12-12 18:18:54 +0100 |
commit | 8da101b43a998112d183cf3a0a752d290410bce5 (patch) | |
tree | ed21d5ef9d7c22f10385636dfb01df1ad4365eef | |
parent | 783070635b568b44b6902bfdc01bdadf12b86bc8 (diff) | |
download | particle-physics-8da101b43a998112d183cf3a0a752d290410bce5.tar.gz |
feat: represent forces as objects
-rw-r--r-- | src/force/drag.rs | 15 | ||||
-rw-r--r-- | src/force/gravity.rs | 15 | ||||
-rw-r--r-- | src/force/mod.rs | 24 | ||||
-rw-r--r-- | src/main.rs | 17 |
4 files changed, 63 insertions, 8 deletions
diff --git a/src/force/drag.rs b/src/force/drag.rs new file mode 100644 index 0000000..ef859a0 --- /dev/null +++ b/src/force/drag.rs @@ -0,0 +1,15 @@ +use crate::particle_system::Scalar; + +use super::Force; + +pub struct Drag { + pub coefficient: Scalar, +} + +impl Force for Drag { + fn apply(&self, particles: &mut Vec<crate::particle_system::Particle>) { + for particle in particles { + particle.apply_force(-self.coefficient * particle.velocity); + } + } +} diff --git a/src/force/gravity.rs b/src/force/gravity.rs new file mode 100644 index 0000000..b023e63 --- /dev/null +++ b/src/force/gravity.rs @@ -0,0 +1,15 @@ +use crate::particle_system::Vector; + +use super::Force; + +pub struct Gravity { + pub vector: Vector, +} + +impl Force for Gravity { + fn apply(&self, particles: &mut Vec<crate::particle_system::Particle>) { + for particle in particles { + particle.apply_force(self.vector * particle.mass); + } + } +} diff --git a/src/force/mod.rs b/src/force/mod.rs new file mode 100644 index 0000000..ce10f9f --- /dev/null +++ b/src/force/mod.rs @@ -0,0 +1,24 @@ +use crate::particle_system::{Particle, ParticleSystem}; + +pub mod gravity; +pub mod drag; +pub mod spring; + +pub trait Force { + fn apply(&self, particles: &mut Vec<Particle>); +} + +impl ParticleSystem { + fn reset_forces(&mut self) { + for particle in &mut self.particles { + particle.reset_force(); + } + } + pub fn apply_forces(&mut self) { + self.reset_forces(); + + for force in &self.forces { + force.apply(&mut self.particles) + } + } +} diff --git a/src/main.rs b/src/main.rs index 718abf8..58e649f 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,5 +1,6 @@ use std::path::PathBuf; +use force::{drag::Drag, gravity::Gravity}; use particle_system::{Particle, ParticleSystem, Point, Vector}; use ppm::PPM; use solver::Solver; @@ -8,6 +9,7 @@ mod constraint; mod particle_system; mod ppm; mod solver; +mod force; fn main() { let ppm = PPM { @@ -25,6 +27,12 @@ fn main() { Particle::new(Point::new(5.0, 20.0), 50.0), ], constraints: vec![], + forces: vec![ + Box::new(Gravity { + vector: Vector::y() * -9.8, + }), + Box::new(Drag { coefficient: 0.0 }), + ], t: 0.0, }; @@ -34,15 +42,8 @@ fn main() { system.add_beam_constraint([1, 3]); system.add_beam_constraint([2, 3]); - let gravity = -9.8 * Vector::y(); - for i in 0..150_00 { - for particle in &mut system.particles { - particle.reset_force(); - // Apply custom forces - particle.apply_force(gravity * particle.mass); - } - system.particles[0].apply_force(gravity); // Extra force on particle 0 + system.apply_forces(); if i % 10 == 0 { println!("Iteration #{i}"); |