index
:
particle-physics
experiments
master
Constrained particle physics implementation in Rust
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Lines
*
fix: resolve build errors
HEAD
master
eug-vs
2025-01-31
-3
/
+2
*
feat!: correctly compute jacobian derivative
eug-vs
2024-12-18
-101
/
+217
*
refactor: generalize anchor constraint via beam
eug-vs
2024-12-17
-50
/
+35
*
fix: compute Jacobian by probing in both +- directions
eug-vs
2024-12-16
-6
/
+5
*
feat: use much smaller dQ for calculating partial derivative
eug-vs
2024-12-15
-1
/
+1
*
feat: use Runge Kutta ODE solver
eug-vs
2024-12-15
-19
/
+38
*
feat: use much stiffer spring for mouse actions
eug-vs
2024-12-15
-2
/
+3
*
fix: correctly rasterize pixels when rendering
eug-vs
2024-12-15
-5
/
+5
*
feat: do not watch particle by default
eug-vs
2024-12-15
-6
/
+12
*
feat: allow watching particles
eug-vs
2024-12-15
-10
/
+43
*
feat!: add raylib rendering
eug-vs
2024-12-15
-128
/
+1194
*
feat: add generic Subspace struct with distance calculation
eug-vs
2024-12-14
-35
/
+76
*
refactor: add Line struct
eug-vs
2024-12-14
-20
/
+46
*
feat: add slider constraint
eug-vs
2024-12-14
-0
/
+58
*
feat: represent forces as objects
eug-vs
2024-12-12
-8
/
+63
*
feat: implement constraint system and PPM rendering
eug-vs
2024-12-12
-17
/
+335
*
refactor: allow for other solver implementations
eug-vs
2024-12-11
-23
/
+28
*
feat: use midpoint method for more accuracy
eug-vs
2024-12-11
-163
/
+181
*
feat: solid foundation for particle system
eug-vs
2024-12-11
-161
/
+387
*
feat: create basic particle-spring system
eug-vs
2024-12-09
-0
/
+220