aboutsummaryrefslogtreecommitdiff
path: root/src/main.rs
diff options
context:
space:
mode:
authoreug-vs <eugene@eug-vs.xyz>2024-05-20 01:17:13 +0200
committereug-vs <eugene@eug-vs.xyz>2024-05-20 01:17:13 +0200
commit1b6093a38a6ccf6d067740ee39476b6184fa8236 (patch)
tree1dc3df364fd3ba0225881cbacd1a4521f78e39ad /src/main.rs
parent8e2e7bd7057925bb950d571dc0ac3e876ce32d54 (diff)
downloadpistol-1b6093a38a6ccf6d067740ee39476b6184fa8236.tar.gz
feat: adjust camera speed for better FPS
And other controls
Diffstat (limited to 'src/main.rs')
-rw-r--r--src/main.rs16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/main.rs b/src/main.rs
index 5675fac..6b485d7 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -86,25 +86,25 @@ fn main() {
} else if char == 106 {
// j to move backward
renderer.camera.position -= renderer.camera.direction * renderer.camera.speed;
- } else if char == 72 {
- // H to move left
+ } else if char == 104 {
+ // h to move left
renderer.camera.position +=
Matrix3::from_axis_angle(renderer.camera.up, Rad::turn_div_4())
* renderer.camera.direction
* renderer.camera.speed;
- } else if char == 76 {
- // L to move right
+ } else if char == 108 {
+ // l to move right
renderer.camera.position -=
Matrix3::from_axis_angle(renderer.camera.up, Rad::turn_div_4())
* renderer.camera.direction
* renderer.camera.speed;
- } else if char == 104 {
- // h to rotate left
+ } else if char == 72 {
+ // H to rotate left
let rotation = Matrix3::from_angle_z(Rad::full_turn() / renderer.camera.turn_rate);
renderer.camera.direction = rotation * renderer.camera.direction;
renderer.camera.up = rotation * renderer.camera.up;
- } else if char == 108 {
- // l to rotate right
+ } else if char == 76 {
+ // L to rotate right
let rotation = Matrix3::from_angle_z(-Rad::full_turn() / renderer.camera.turn_rate);
renderer.camera.direction = rotation * renderer.camera.direction;
renderer.camera.up = rotation * renderer.camera.up;