diff options
Diffstat (limited to 'src/main.c')
-rw-r--r-- | src/main.c | 117 |
1 files changed, 2 insertions, 115 deletions
@@ -1,126 +1,12 @@ #include <stdio.h> #include "board.h" -void print_board(char* board) { - for (int row = 0; row < BOARD_ROW_BYTES; row++) { - for (int i = 0; i < BOARD_ROW_BYTES; i++) { - int index = BOARD_ROW_BYTES * row + i; - if (board[index] == EMPTY && is_center_index(index)) printf("*"); - else printf("%c", board[index]); - } - printf("\n"); - } -} - -void initialize_board(char* board) { - for (int i = 0; i < BOARD_BYTES; i++) { - board[i] = EMPTY; - } -} - -int is_center_index(int index) { - return ((index / BOARD_ROW_BYTES) % 2 == 1) && ((index % BOARD_ROW_BYTES) % 2 == 1); -} - -int is_allowed_placement(char* tile, int index, char* board) { - if (board[index] != EMPTY) return 0; - - for (int i = 0; i < 4; i++) { - char neighbor = board[index + neighbor_increments[i]]; - if (neighbor != EMPTY && neighbor != tile[i + 1]) return 0; - } - return 1; -} - -int place_tile(char* tile, int index, char* board) { - if (!is_center_index(index)) { - printf("Not a valid tile index: %i\n", index); - return 0; - } - - if (!is_allowed_placement(tile, index, board)) { - printf("Can not place tile %s\n", tile); - return 0; - } - - board[index] = tile[0]; - for (int i = 0; i < 4; i++) { - board[index + neighbor_increments[i]] = tile[i + 1]; - } - - return 1; -} - -void traverse_structure(char id, int index, char* board, char* structures) { - structures[index] = id; - for (int i = 0; i < 4; i++) { - int new_byte = index + neighbor_increments[i]; - if (board[new_byte] == board[index] && structures[new_byte] == EMPTY) { - traverse_structure(id, new_byte, board, structures); - } - } -} - -void create_structure_mask(char* board, char* structures) { - char structure_id = '1'; - for (int i = 0; i < BOARD_BYTES; i++) { - if (structures[i] == EMPTY && board[i] != EMPTY && board[i] != 'F') { - traverse_structure(structure_id, i, board, structures); - structure_id += 1; - } - } -} - -int translate_coordinate(int center_index) { - return (2 * (center_index / BOARD_WIDTH) + 1) * - (2 * BOARD_WIDTH + 1) + - (2 * (center_index % BOARD_WIDTH) + 1); -} - -int evaluate_structure(int index, char* board, char* structures) { - int value = 0; - - char structure = board[index]; - char structure_id = structures[index]; - printf("Evaluating group %c (%c)\n", structure_id, structure); - - for (int i = 0; i < BOARD_WIDTH; i++) { - for (int j = 0; j < BOARD_WIDTH; j++) { - int index = translate_coordinate(i * BOARD_WIDTH + j); - if (board[index] != EMPTY) { // Empty tiles doesn't count - for (int k = 0; k < 4; k++) { - if (structures[index + neighbor_increments[k]] == structure_id) { - printf("Found at tile %i\n", i * BOARD_WIDTH + j); - value++; - break; - } - } - } - } - } - - printf("Value: %i\n", value); - return value; -} - -void write_board(char* board, char* filename) { - FILE* file = fopen(filename, "w"); - fprintf(file, "%s\n", board); - fclose(file); -} - -void read_board(char* board, char* filename) { - FILE* file = fopen(filename, "r"); - fgets(board, BOARD_BYTES, file); - fclose(file); -} - int main() { char board[BOARD_BYTES]; char structures[BOARD_BYTES]; initialize_board(board); - place_tile("RFRCR", translate_coordinate(24), board); + place_tile("RFRCR", translate_coordinate(24), board, 1); write_board(board, "board.txt"); initialize_board(structures); @@ -131,5 +17,6 @@ int main() { print_board(structures); evaluate_structure(translate_coordinate(24), board, structures); + return 0; } |