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#include <stdio.h>
#include "board.h"
int main() {
char board[BOARD_BYTES];
char structures[BOARD_BYTES];
initialize_board(board);
place_tile("RFRCR", translate_coordinate(24), board, 1);
write_board(board, "board.txt");
initialize_board(structures);
create_structure_mask(board, structures);
print_board(board);
printf("\n\n");
print_board(structures);
evaluate_structure(translate_coordinate(24), board, structures);
return 0;
}
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