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#include <stdio.h>
#include "bitboard.h"
/* Print bitboard on screen in the same way squares appear in memory
* (i.e the board is actually flipped along X) */
void print_bitboard(Bitboard bb) {
for (U64 index = 0; index < 64; index++) {
printf("%lu", (bb >> index) & 1);
if ((index + 1) % 8 == 0) printf("\n");
}
printf("\n\n");
}
/* Return bitboard cardinality, aka number of elements in the set */
inline int pop_count(Bitboard bb){
if (bb == 0) return 0;
return pop_count(bb >> 1) + (bb & 1);
}
/* Return Bitboard with only Least Single Bit */
inline Bitboard ls1b(Bitboard bb) {
return bb & -bb;
}
/* Log base 2 (aka Trailing Zero Count)
* Only works for SINGLE Bitboards
* Useful for calculating bit-index of LS1B */
inline int bitscan(Bitboard bb) {
return pop_count(ls1b(bb) - 1);
}
/* Bitscan forward with LS1B reset */
inline int bitscanAndReset(Bitboard* bb) {
int idx = bitscan(*bb);
*bb &= *bb - 1;
return idx;
}
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