diff options
author | eug-vs <eugene@eug-vs.xyz> | 2024-12-12 18:18:54 +0100 |
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committer | eug-vs <eugene@eug-vs.xyz> | 2024-12-12 18:18:54 +0100 |
commit | 8da101b43a998112d183cf3a0a752d290410bce5 (patch) | |
tree | ed21d5ef9d7c22f10385636dfb01df1ad4365eef /src/force | |
parent | 783070635b568b44b6902bfdc01bdadf12b86bc8 (diff) | |
download | particle-physics-8da101b43a998112d183cf3a0a752d290410bce5.tar.gz |
feat: represent forces as objects
Diffstat (limited to 'src/force')
-rw-r--r-- | src/force/drag.rs | 15 | ||||
-rw-r--r-- | src/force/gravity.rs | 15 | ||||
-rw-r--r-- | src/force/mod.rs | 24 |
3 files changed, 54 insertions, 0 deletions
diff --git a/src/force/drag.rs b/src/force/drag.rs new file mode 100644 index 0000000..ef859a0 --- /dev/null +++ b/src/force/drag.rs @@ -0,0 +1,15 @@ +use crate::particle_system::Scalar; + +use super::Force; + +pub struct Drag { + pub coefficient: Scalar, +} + +impl Force for Drag { + fn apply(&self, particles: &mut Vec<crate::particle_system::Particle>) { + for particle in particles { + particle.apply_force(-self.coefficient * particle.velocity); + } + } +} diff --git a/src/force/gravity.rs b/src/force/gravity.rs new file mode 100644 index 0000000..b023e63 --- /dev/null +++ b/src/force/gravity.rs @@ -0,0 +1,15 @@ +use crate::particle_system::Vector; + +use super::Force; + +pub struct Gravity { + pub vector: Vector, +} + +impl Force for Gravity { + fn apply(&self, particles: &mut Vec<crate::particle_system::Particle>) { + for particle in particles { + particle.apply_force(self.vector * particle.mass); + } + } +} diff --git a/src/force/mod.rs b/src/force/mod.rs new file mode 100644 index 0000000..ce10f9f --- /dev/null +++ b/src/force/mod.rs @@ -0,0 +1,24 @@ +use crate::particle_system::{Particle, ParticleSystem}; + +pub mod gravity; +pub mod drag; +pub mod spring; + +pub trait Force { + fn apply(&self, particles: &mut Vec<Particle>); +} + +impl ParticleSystem { + fn reset_forces(&mut self) { + for particle in &mut self.particles { + particle.reset_force(); + } + } + pub fn apply_forces(&mut self) { + self.reset_forces(); + + for force in &self.forces { + force.apply(&mut self.particles) + } + } +} |