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authoreug-vs <eugene@eug-vs.xyz>2024-05-20 01:20:24 +0200
committereug-vs <eugene@eug-vs.xyz>2024-05-20 01:20:24 +0200
commita5e27bdc10c8e3de3fa296b7159a2cc358b5f827 (patch)
tree81492dd67de6e04a5b52b03fe4bbc40780dfa328
parent1b6093a38a6ccf6d067740ee39476b6184fa8236 (diff)
downloadpistol-a5e27bdc10c8e3de3fa296b7159a2cc358b5f827.tar.gz
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@@ -4,8 +4,15 @@ ASCII renderer using Ray Marching technique written in Rust :crab: with NCurses.
This project is a giga-chad compared to my previous attempt to write something similar: https://github.com/eug-vs/ascii-3d-renderer
## Showcase
-[![asciicast](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h.svg)](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h)
+[![asciicast](https://asciinema.org/a/Q66BMIaxjp4aWrDuATxOdbJqU.svg)](https://asciinema.org/a/Q66BMIaxjp4aWrDuATxOdbJqU)
+[![asciicast2](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h.svg)](https://asciinema.org/a/Wo3mWNQUTYAeZkAYob2gKzv4h)
## Features
- Ray marching
+ - Defining scene declaratively as objects
+ - Diffuse and spectral lighting
+ - Parallelization
- Camera navigation with VIM-keys
+
+## Credits:
+https://iquilezles.org/articles/distfunctions/