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* feat: add game tileseteug-vs2022-04-15-1/+9
* feat: highlight available tile placementseug-vs2022-04-11-1/+8
* feat: add scrolling and available meeples countereug-vs2022-04-11-10/+18
* refactor: move GUI to separate fileseug-vs2022-04-11-38/+4
* refactor: divide code into moduleseug-vs2022-04-11-29/+2
* feat: add more tileseug-vs2022-04-10-5/+26
* feat: highlight player-controlled areaseug-vs2022-04-10-6/+21
* feat: add meeple placementeug-vs2022-04-10-5/+22
* feat: support separator (+) featureeug-vs2022-04-10-2/+2
* feat: support any-matching feature (*) in Tileeug-vs2022-04-10-1/+1
* feat: use color do visually separate groupseug-vs2022-04-01-39/+16
* feat: always place initial tile in centereug-vs2022-04-01-1/+1
* feat: indicate allowed placements with coloreug-vs2022-04-01-4/+24
* feat: visually select tile placementeug-vs2022-04-01-46/+22
* feat: add tile preview with rotationeug-vs2022-03-31-7/+38
* refactor: remove unused codeeug-vs2022-03-31-3/+2
* refactor: merge structures into boardeug-vs2022-03-31-17/+26
* fix: cap max amount of input characterseug-vs2022-03-31-2/+3
* refactor: use struct for Tileeug-vs2022-03-31-6/+8
* feat: add NCurses GUIeug-vs2022-03-30-7/+73
* refactor: move functions to separate fileeug-vs2022-03-30-115/+2
* fix: don't allow overlapping tileseug-vs2022-03-29-0/+2
* feat: allow read/write board to fileeug-vs2022-03-29-8/+16
* feat: add structure evaluationeug-vs2022-03-29-20/+49
* feat: add coordinates translationeug-vs2022-03-29-4/+10
* feat: add structure traversaleug-vs2022-03-29-1/+27
* feat: share edges between neighboring tileseug-vs2022-03-29-47/+40
* feat: initial commiteug-vs2022-03-29-0/+71